Crusader Kings III

Crusader Kings III

aGoT: Mayham
21 条留言
MobyDack 10 月 3 日 上午 10:13 
Im gonna check this out and use it for my next run! Hopefully it will spice up AGOT a bit more :D
Schenk  [作者] 9 月 5 日 下午 11:23 
Updated.
Testing some dread tweaks: Emperors now face 100% increased dread loss and -50 to dread baseline.
Less for Kings and Dukes
Schenk  [作者] 7 月 22 日 上午 10:32 
Updated, comment again if there are any issues.
President Mr. Frog 6 月 19 日 上午 11:28 
HEY with the new update this mod causes the free cities to be dictatorships, needs fixing
President Mr. Frog 6 月 17 日 下午 3:28 
idea: negative congenital traits massively effect marriage acceptance
Paraworm 5 月 30 日 下午 12:43 
god bless, the game is insane wtih everyone having 100 positive opinion of each other. at least in base ck3 it makes sense with there still being conflict between seperate realms. ♥♥♥♥♥ too utopian
GodFear 5 月 2 日 上午 7:46 
thx buddy~
Schenk  [作者] 5 月 2 日 上午 3:20 
Updated
GodFear 5 月 1 日 上午 10:59 
plz update~
Schenk  [作者] 4 月 22 日 上午 5:17 
File comparing act up sometimes when blocks of code in-between are missing or got re-arranged in the original.
Right now I can just compare two files, see that only difference between them is my additions and move on or apply new changes from agot mod with one click.

With changes you propose I'd have to either manually look through all of the traits or hope that traits order won't change and visual studio will pick up correctly what parts of 18000 line file align with a 10000 line file so I can look through it faster.

Increased compatibility doesn't always worth the bother. Agot devs themselves overwrite those files even tho they could have created a separate one with their changes. It's just simpler the other way.
Gropy 4 月 22 日 上午 4:03 
Not really? You're modifiering 1 small part of 00_defines, yet you overwrite the entire file, meaning any other mod that changes parts of 00_defines get broken by yours.

Why not make a file called mayham_defines that only includes what you change.

Furthermore, you have to recopy over 00_defines every AGOT patch, because they might change something in there, that you have to make sure is included.

Same goes for traits etc.
Schenk  [作者] 4 月 22 日 上午 2:19 
It's easier to do and to maintain new game & agot versions this way for overwriting stuff imo.

Just compare & merge affected files when you need a compatch for anything and you good to go.
Gropy 4 月 21 日 上午 10:22 
The way the coding is set up in this mod, it breaks a lot of compatibility, and I cant understand why.

Please rename your files and don't just copy over from paradox / AGOT
saladass 4 月 6 日 上午 9:15 
great addition for female rulers. idk why its base -10. makes it seem like being a female queen or lord was easy
Cephas 3 月 25 日 下午 1:23 
Underrated mod, these opinion changes should be implemented in AGOT if not vanilla CK3.
Schenk  [作者] 3 月 15 日 上午 10:50 
Should be fixed now.
Schenk  [作者] 3 月 15 日 上午 10:29 
Traits file is the hardest to work with because it's so damn huge and opinion modifiers are spread throughout. Will take a look at it now.
Barrel Man 3 月 15 日 上午 2:05 
Currently looks like this causes issues with the new commander traits in 1.15
chaycedg 2024 年 11 月 22 日 下午 8:12 
Love the update fleshing out this mod. We use it for our multiplayer game. Great work - keep it up.
JohnPiss 2024 年 11 月 12 日 下午 2:17 
this seems kinda hosted NGL..
One Proud Brazilian 2024 年 10 月 20 日 下午 3:35 
Needs testing. (the tester did not survived...)