Rivals of Aether

Rivals of Aether

Flippy
36 条留言
zmcinelly314 10 月 15 日 下午 1:47 
can you do flaky next?
Chaserme 8 月 22 日 上午 7:22 
this is definitely THE zoner of all time.

and it shows that he IS the bloodstained veteran.
Trollface 5 月 3 日 上午 8:46 
can you make tricky the clown ?
General Supremo lvL 99 3 月 31 日 下午 6:18 
do lumpy now soldier boy.
Shockforce 2024 年 12 月 26 日 上午 5:19 
hi can u make an Map for flippy?
Final H-G  [作者] 2024 年 12 月 24 日 下午 5:10 
@Triangle_Lad
it's random
Triangle_Lad 2024 年 12 月 24 日 下午 3:04 
How do his taunts work, sometimes he shushs and other times he laughs. Is it random or is there different requirements to get each one?
The Red Mist 2024 年 12 月 12 日 上午 6:42 
10/10 mod, kicked ass 10 random characters in a row, only lost to cosmic ronald, we need more high quality and reasonably powerful characters like this
Shockforce 2024 年 11 月 29 日 上午 7:45 
can u make an map?
Final H-G  [作者] 2024 年 11 月 29 日 上午 5:28 
what changes?
you can't just update a character that isn't yours
charlene.b 2024 年 11 月 29 日 上午 3:44 
it would't let upload the changes
Fredfellow 2024 年 11 月 27 日 上午 12:55 
Really cool to see something HTF related made for a platform fighter, and his moveset is really cool too. I hope we get a stage made for him.
Shockforce 2024 年 11 月 16 日 上午 5:27 
oh
Final H-G  [作者] 2024 年 11 月 16 日 上午 4:27 
i can't. sorry
Shockforce 2024 年 11 月 16 日 上午 12:39 
if u can. can u make an flaky fighter. or an lumpy fighter? or an ka-pow flippy skin for this mod?
Final H-G  [作者] 2024 年 11 月 14 日 上午 10:51 
I haven't messed with his AI so he never flips out normally. i'll have to code that manually but it's not a priority right now. thanks for the heads up tho
Quiet Ketsueki 2024 年 11 月 14 日 上午 10:31 
Shower thought: Do you think his AI should taunt to flip out, have a trigger to auto flip (high damage, low stock, low time, etc), or leave him as is? He fights nicely I found out and uses his moves well.
Shockforce 2024 年 11 月 14 日 上午 7:51 
YES
Banana DUck 2024 年 11 月 2 日 下午 11:26 
I loved this but I would really like his madness form to be more powerful so we can feel that there is a true moster inside I levod it:steamhappy::steamhappy:
ATG2500 ♥♥♥♥♥♥♥♥.COM 2024 年 10 月 27 日 下午 12:58 
That taunt interruption is really going to flip me off
My bros litterally demolish me while at taunt

Still pretty good job H-G, well done. I liked this character
Unit: 2024 年 10 月 22 日 下午 10:04 
wish that one of Fliqpy's taunts was Flippy's cake taunt but with a bloody ripped of head instead. because that is 100% a HTF type of thing to do. also lmao he swings flaky
Renecup 2024 年 10 月 22 日 下午 9:12 
interesting to see that some of flippy's moves are better when not flipped out or at least more generalist.
Kiryu Gaming 2024 年 10 月 21 日 下午 12:05 
WHY IM CHASING THAT BEAR?
Final H-G  [作者] 2024 年 10 月 21 日 上午 4:47 
@Ketsueki Kitsune
@Cool C
thanks both of you for the feedback!

1- i didn't add the ability to return to normal because it feels unneeded. Once you flip out you basically crossed the line there and switching back and forth isn't in his character. You can stay as Flippy if you want to. I'm keeping it this way so it's like a win condition really

2- Regarding the nspecial throw angle, you have to hold the direction until he throws. it won't register if you let go too early

3- PTSD F-strong is not really that slow and doesn't need armor. I think it's fine as it is
Banjosus 2024 年 10 月 20 日 下午 6:05 
perfect for this month
Quiet Ketsueki 2024 年 10 月 20 日 上午 3:57 
He feels great to play, especially in Fliqpy form, though I will say some goofing around makes it feel like some capabilities are really broken on him ("sticky crit buddy" for example becoming consistent on certain attacks instead of being, you know, random)

Otherwise for the character himself, I will offer a suggestion of either speeding up his nstrong or giving it a hit of armor so he won't be immediately slapped out of it by anything. This is a minor suggestion though considering it deals 20% alone.

Another suggestion for people who want to be able to swap between could be like it is in practice with using up taunt (with a cooldown on building PTSD again) to snap back to Flippy on a whim.

About his grenade/flashbang, it feels like the trajectory doesn't always follow correctly (aim 45 degrees, ends up being tossed straight up or forward sometimes for example), but it doesn't happen enough to be a major concern.
Charlie the Slugcat 2024 年 10 月 19 日 下午 6:35 
who will win in a fight: flippy or ronald mcdonald:steamthumbsup:
Fredick Frickboy The Third 2024 年 10 月 19 日 下午 5:53 
okay i really like this character but there are a couple issues with it mainly being with the pstd. i think him being able to stay in this form forever with no way to switch back is weird. 1 this form is very strong, and 2 there is no way to switch back to flippy, so i think there are two ways to fix this. 1 whenever you become fliqpy you still have the pstd bar but it slowy drains down with hitting people filling it back up and getting hit draining it, and when there is no more left he switches back to flippy, 2 having a way to switch back to flippy by like pressing down + taunt to cool down. i believe putting in one or both of these would make the character either a bit more interesting
welovehomeschool 2024 年 10 月 19 日 上午 8:45 
does he have compatibilities
PunishedLegos 2024 年 10 月 19 日 上午 8:37 
ay no way the PTSD is going to be crazy
VanquishedSpaghetti 2024 年 10 月 19 日 上午 8:33 
Wasn't expecting a Happy Tree Friends character for Rivals of aether.
littlelafarrah 2024 年 10 月 19 日 上午 8:28 
dang he looks good good job
Bar-Kun 2024 年 10 月 19 日 上午 8:16 
not the PTSD install.........
alphonsoh13 2024 年 10 月 19 日 上午 7:56 
imo i think getting hit would cause PTSD but i understand cuase the bar filing up becuase of taking damage would be unbalanced keep up the good work
Hona 2024 年 10 月 19 日 上午 6:54 
this is fire HG!!!!!!!! amazing work!
hyuponia 2024 年 10 月 19 日 上午 6:53 
yo!!!!!!!
congrats for release!!!! wonderfully done!