RimWorld

RimWorld

Disasters (Continued)
43 kommentarer
MC at crafty theater 18. sep. kl. 19:04 
so about 200 hours of play time required
MC at crafty theater 18. sep. kl. 18:47 
and full darkness takes around 1000 days
MC at crafty theater 18. sep. kl. 18:45 
for rogue planet to be at non stop winter it takes 270 days
UnityVS 8. sep. kl. 6:34 
Unfortunately this mod doesn't work for me.
When I select Ice Age and start a new settlement, I get a bug where the screen overlaps infinitely as the rim is created. If I start with a vanila default setting, no problem.
Morloc 1. sep. kl. 22:17 
I think there was an iteration of Rogue Planet once that decreased the frequency of solar flares and eventually made them stop entirely.
If you're already looking at it, could you please see if there's an option to put that back?
Lovecraft 2. aug. kl. 19:35 
Would it be too much to ask if you could add a game condition with "no sun?" Basically the rogue planet's end condition but no need to forward many years. Rimoverhaul added such a scenario but it's a very old mod.
Cute cat 2. aug. kl. 8:05 
hey im trying to add the ice age to a different scenario but i dont see it, i see the solar apocalypse and rouge planet, is it missing or is it under a different name?
Jarlent 29. juli kl. 22:23 
Update after some experimentation

If I use the dev tools to add the game condition during the game it shows as the only game conditon and the effect works

I have two notifcations about the rogue planet but the dev tools only show one

So it might be that the game condition isn't triggering right when it's added in as a starting game condition, once I added it myself the temps dropped approximately what I expected (I've been running this mod since the original released lol)
Jarlent 29. juli kl. 16:18 
I THINK my previous comment was caused by an old YAYO mod still being installed?

But I'm also running into being 2 years in and the temp hasn't shifted at all, something to look for definitely
Jarlent 29. juli kl. 1:06 
So I'm getting an event that puts my planet back around a sun? How do I disable that
Captain_Goose200K 22. juli kl. 10:03 
Also how long does it take for effects to start happening?
Captain_Goose200K 22. juli kl. 9:35 
Indeed
Zaljerem  [ophavsmand] 22. juli kl. 8:48 
That could very well change things ...
Captain_Goose200K 22. juli kl. 8:45 
It was actually 1.5 but I was playing multiplayer if that changes anything
Zaljerem  [ophavsmand] 21. juli kl. 19:46 
I'm going to guess because it's not working, something may have changed in the code for 1.6 that was not immediately obvious. I'll take a look as soon as I can.
Captain_Goose200K 21. juli kl. 19:45 
So im going on 2 years now and the weather has not changed for the rouge planet...Why is that?
dust08 13. juli kl. 0:29 
I'm also curious before I try this. If I do Rogue planet, will it reflect on the world map, and when traveling with the gravship or caravans? Would be interesting to have some pressure to escape the planet and/or get self sufficient on the grav ship.
Comrade_Atticus 12. juli kl. 18:56 
I also wonder if biomes change as they get colder/hotter
Andreas 25. juni kl. 14:12 
@Darian Stephens Thanks for clarifying! Any idea about my other questions? Especially curious if the temperature will ever reach a minimum, or if it will go forever?
Darian Stephens 22. juni kl. 18:15 
@Andreas
SoS2, in the newer version at least, don't allow you to just go straight to other planets.
Instead, it lets you save your ship and crew to be loaded in a new scenario, which is where you can change all the settings and mods and stuff for a new experience.
Andreas 22. juni kl. 12:27 
1. Is Rogue Planet mechanically speaking just a more severe version of Ice Age? Or is Rogue Planet gradual while Ice Age is more like an on/off switch?
2. Will the temperature eventually cap out when reaching absolute zero?Or does it go into non-physical temperatures?
3. Do these events follow you if you use something like SoS2 to move to a different planet? Or will the game switch off something like Rogue Planet if you literally go to another planet?
4. Will biomes and the world map change in response to the new temperatures?

Either way, this is one of my favorite mods, thanks for updating!
Олег Мерк 19. juni kl. 8:42 
How subtile is exactly fading of light and lowering of temperature? I added permanent game condition "rogue planet" constructing my playthrough but seems like something wrong - my solar panels don't decrease in power, temperature don't go lower. Maybe I've done something wrong and condition must be added by different means? 1.5 rim with all dlcs
DuckGoosebear PrairieDogLover 15. juni kl. 12:29 
thank you!:slimetabby:
Zaljerem  [ophavsmand] 15. juni kl. 7:32 
Updated for 1.6.
Zaljerem  [ophavsmand] 15. juni kl. 6:45 
I will push its 1.6 update soon.
King Reek 15. juni kl. 6:40 
Does this work with 1.6?
DuckGoosebear PrairieDogLover 9. juni kl. 23:23 
omg i love this mod and been looking for ages
Furry 6. feb. kl. 10:28 
If the sun gets smaller every year in the Rogue Planet scenario on the global map, it will be mega cool. is this feasible in principle?
ANIMESHNIK IZ NKVD 5. feb. kl. 10:50 
а мод работает с мультиплеером
BrenTenkage 22. jan. kl. 20:37 
well this is gonna be perfect with the new quest mod....go full frostpunk
Kytheron 26. okt. 2024 kl. 3:55 
Hey! Is it save-compatitable?
Karkino 24. okt. 2024 kl. 19:30 
really cool mod, are there any plans on adding more terrible events?
Prith Kyriedark 24. okt. 2024 kl. 8:22 
I remember I've had this mod and eventually forgot about it since it wasn't updated, tysm for reviving it
Hapcube 23. okt. 2024 kl. 20:11 
Ah okay ty
Zaljerem  [ophavsmand] 23. okt. 2024 kl. 4:21 
Yep, it'll definitely add some urgency and a time limit.
wydscum 23. okt. 2024 kl. 2:56 
@darian stephens I was thinking the same! escape the planet type playthroughs are perfect w thiss
Darian Stephens 23. okt. 2024 kl. 2:30 
I could see myself doing a Rogue Planet playthrough with Save Our Ship 2, the goal being to flee the star system, with a shorter-term goal being to get in to orbit where the ship's systems can keep us safe, and trying to scavenge and trade and build up the ship to finally get out for good.
Zaljerem  [ophavsmand] 22. okt. 2024 kl. 15:35 
I'm currently running an Ice Age save; it's permanent winter - very harsh but survivable. It's into the -100s(F) in the far north. I believe it will only get worse to a certain point. With a Rogue Planet, you will eventually not be able to survive as the temperatures will drop too low.
Hapcube 22. okt. 2024 kl. 15:21 
What's the difference between Rogue Planet and Ice Age?
RAT 21. okt. 2024 kl. 4:07 
rogue planet is so scary
and fucking cool
DeathTomato 19. okt. 2024 kl. 16:12 
Time for frostpunk in rimworld
Lovecraft 18. okt. 2024 kl. 14:19 
Thanks for updating this. Such a good mod
Viscount Danku 18. okt. 2024 kl. 12:03 
Thank you for your work!