Garry's Mod

Garry's Mod

[ZBASE] HL2-Styled HLA NPCs
140 条留言
CakeLover 11 月 11 日 下午 2:54 
ok thank you
EJ_5527  [作者] 11 月 11 日 下午 1:57 
@CakeLover uhhhh you can use gmpublisher to download the mod and then decompile the model
EJ_5527  [作者] 11 月 11 日 下午 1:57 
glowlib isnt really required, theres just support for it
Omni-Man 11 月 11 日 上午 10:05 
far too many mods required
CakeLover 11 月 11 日 上午 9:51 
is their a way to get the model ?
EJ_5527  [作者] 11 月 10 日 下午 8:20 
yeppp
CakeLover 11 月 10 日 上午 7:34 
Hey i really like hl2 Styled Combine Wallhammer addon would it be alright if I used the model in a personal mod project with credit
Bonzertalksalot 10 月 4 日 下午 6:57 
is the hazmat worker zombie supposed to be crabless? everytime I spawn him he doesnt have a head and im not sure if its one of my mods
17th21stlancers 9 月 21 日 下午 7:41 
i'd like to see transition period soldiers actually throw grenades since grunts and ordinals can
BosnianNationalist 8 月 17 日 下午 8:24 
THEY'RE SO SMART I WAS RELOADING IN A ROOM AND A WALLHAMMER SNUCK UP ON A WINDOW AND MAG DUMPED ME WHILE I DIDN'T SEE THEM
GenevaConventionIsAChecklist 8 月 9 日 下午 2:41 
also, please add headcrab takeover support
GenevaConventionIsAChecklist 8 月 3 日 下午 7:44 
When I pick up the pulse smg it’s just a large error and doesn’t fire. Am I doing something wrong, or is this a bug?
UNIT1 7 月 31 日 下午 12:25 
theres a bug with the charger "rocket" feature as it just turns him into a speed hacker for some reason when he pulls out a grenade
(like he's super fast for no ♥♥♥♥♥♥♥ reason lol)
UNIT1 7 月 29 日 上午 9:38 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3536756954
@KirkRonanCrusader
here you go and for anyone that wants the alyx voicelines
phillpin 7 月 27 日 下午 7:09 
Hey man, is there a PM for the HL-2 Style Spikewall?
KirkRonanCrusader 7 月 26 日 下午 4:11 
Ive noticed only the charger has the alyx lines, any plans to add the voicelines for the other units?
EJ_5527  [作者] 7 月 21 日 下午 7:18 
@Snekenjoyer6 i think the textures might actually be in the shotgun's texture folder
Omni-Man 7 月 21 日 下午 6:51 
♥♥♥♥♥♥ A
Snekenjoyer6 7 月 21 日 下午 12:15 
huh, okay now thats strange, im trying to port that model seperately to a different LMG type weapon for personal use, and its just missing textures

i swear i have the model path correct..
EJ_5527  [作者] 7 月 19 日 上午 1:05 
iirc they're just the ar2 textures, so they're base-game
Snekenjoyer6 7 月 18 日 下午 4:49 
hey im sorry but whre are the textures for the suppressor LMG? i cant seem to find them in the files anywhere...
Roshiro 7 月 14 日 下午 2:27 
Amazing mod! These npcs work like a charm! Are there any plans for implementing the shielding ability for the Wallhammer?
Omni-Man 7 月 4 日 上午 10:13 
♥♥♥♥♥♥♥♥ title in the ragdoll,
EJ_5527  [作者] 7 月 4 日 上午 9:58 
its in the ♥♥♥♥♥♥♥♥ ragdoll, its a title
Omni-Man 7 月 4 日 上午 9:50 
it's in the ragdoll ♥♥♥♥♥♥♥♥, its a title
DownBeatClamp48 6 月 29 日 上午 7:49 
i love how theres just... Jeff
Large_Gremlin 6 月 20 日 下午 8:08 
Honestly, I'd love to see you cook up a Black Mesa-style NPC pack next, considering how good this is.
Mellow 6 月 13 日 下午 3:10 
ah ok. No worries. Last I checked literally no one else has cared about them.
EJ_5527  [作者] 6 月 13 日 上午 8:02 
no i just have no idea how i would code that, the most complex thing i've coded is the armored headcrabs disguising themselves
Mellow 6 月 12 日 下午 12:55 
ik this might be hella nitpicky since basically no one talks about them, but I think you forgot the electric headcrabs
NotInsaneTF2Player 6 月 4 日 上午 7:43 
is there a hl2 styled hla weapons mod?
EJ_5527  [作者] 5 月 31 日 上午 2:31 
you can find the shell's prop in the addon's folder to spawn it(obviously)
EJ_5527  [作者] 5 月 31 日 上午 2:31 
armored headcrabs can now disguise themselves as long as theres one of their shells within a 512 unit radius and the chance convar is set to 1 and above
17th21stlancers 5 月 30 日 上午 3:54 
Ah alright
EJ_5527  [作者] 5 月 29 日 下午 3:53 
was experimenting with that, i need to make better gesture animations first unfortunately
SPARTA 5 月 29 日 上午 6:10 
@17th21stlancers same question
17th21stlancers 5 月 29 日 上午 5:19 
Will wallhammer ever get an actual shield ability?
UNIT1 5 月 28 日 下午 7:00 
@TheDesertRoad
Erm actually its called "Headcrab takeover"
also tf you mean "isn't so armored"???
Looks pretty armored up to max to my eyes...
EJ_5527  [作者] 5 月 28 日 下午 2:52 
oh ♥♥♥♥ yeah, forgot about that but i think i need to remake the model entirely
UncleChestnut 5 月 28 日 上午 8:27 
Question but are you planning on maybe making the Zombie Wallhammer's textures be consistent with the updated texture of the Wallhammer?
TheDesertRoad 5 月 25 日 下午 2:40 
can you add compatibility with the "zombies takeover" addon?
TheDesertRoad 5 月 24 日 下午 6:12 
construction strider has broken animations
TheDesertRoad 5 月 24 日 上午 10:04 
the armored headcrab isnt so armored
TheDesertRoad 5 月 24 日 上午 9:54 
jeff feels a bit incomplete
Large_Gremlin 5 月 23 日 下午 8:27 
I love mods like this. They make the Combine so much more fun to fight.

Also, armed Zombines would be *really* funny to add to this. (I mean, technically the Zombcharger is already technically one, but it kinda feels weird that there's no regular armed Zombines at all.)
Sakboi2012 5 月 17 日 下午 10:12 
yay!!
John Government 5 月 17 日 下午 5:19 
wait am i missing something or what because when they drop there weapons and i pick them up they appear as errors
17th21stlancers 5 月 14 日 下午 2:53 
Also another thing ive found, when walking and shooting the suppresors feet kinda glide, like on ice skates or smth lol
17th21stlancers 5 月 12 日 上午 9:30 
also idk if this is intentional but the transition period soldiers also cant throw grenades? i notice stuff like grunts can its just transition period soldiers never do