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I have death on downed disabled via storyteller settings, as well as lethal damage threshold disabled using Tweaks Galore, cos the Slaughterer meme goes brrrr. So I assume this wouldn't be happening otherwise.
Regular animals and yttakin-pirate wargs whose acidifiers are removed with character editor die normally (well they need an extra bonk if already injured but whatever).
I already closed the game before thinking to get a log so don't have one, nor have I done any testing around this yet, just been yeeting the wargs with the clear area dev command :(
- Can the Acidifier be present alongside death acidifier?
- Does the Acidifier also destroy gear on death, or only in response to stripping attempt?
- Safe to use alongside, say, having death acidifiers force-enabled on all factions using Total Control, or enabled in options of Compressed Raiders?
1. Down them without killing them
2. Capture them
3. Remove their gear without any problems
or
4. Remove the Acidifier easier now that they aren't enemies?
(maybe not with a surgery but with a special interactiong like right clicking so only pawns (and slaves) can do it.