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what a dynamic. 10/10
I will continue to support the mod where I can and make adjustments based off user feedback as best as I am able.
Thank you for your effort in improving the game and sharing this!
However,the AI,continue to give up their cities in a peace agreement following way too easily.
Even when a sizeable portion of their military remain relatively intact and that the difference in millitary strength isn't that immense.
Could you modify the AI to become a lot less willing to give up their cities when their military is mostly functional but not completely rule out the possibility of conceding cities?
They don't always attack you just for building that or nearing a victory. I've built it and settled all the earth colonists and won without any one declaring war on me in the unmodded game.
The AI evaluates targets off of relationship, military and economic strength, and distance. It's possible for you to be deemed an too poor a target for them to try their chances with.
I'll keep an eye on it all the same. Was this version 1 or 2?
Those changes, especially those regarding maintainance seem to help the AI quite a bit in longer games. But when I finish some more testing on the next release and upload it, I will add another version that does not include anything I would put under Game Mechanics.
In Civ V, I notice that it was always the weakest Civ which got other Civs asking to help destroy "This threat to world peace" - So they ignore a powerful player (usually) and pick on city-states and weak civs.
At lease in BE the stations aren't like factions. In too many games I'll be attack a Civ and instead of worrying about the army rampaging through their capital, their army will decamp to attack a nearby allied city-state! It made no sense!
The Civ IV AI was so much smarter. Hell the *naval* Ai in Civ III was evil with the AI able to build up naval invasions to the point if you didn't pay attention you'd get your own private D-Day happening to you.
One modder mentioned when I commented on this regarding Civ V says he once played a game where he *never* took a city. He just had his big army meander around for a bit destroying units and the infrastructure and the AI would give him cities. I can understand if I've got some mega-army, but the AI is gives cities before even just asking, "Are you happy now? How about peace?"