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thank you for your support
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1183)
at zombie.ui.UIManager.update(UIManager.java:816)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
function: isSpawnPoint -- file: AdjustableSafehouse_Panel.lua line # 777 | MOD: AdjustableSafehouse
function: isValidSq -- file: AdjustableSafehouse_Panel.lua line # 80 | MOD: AdjustableSafehouse
function: VerifySquares -- file: AdjustableSafehouse_Panel.lua line # 364 | MOD: AdjustableSafehouse
function: Set -- file: AdjustableSafehouse_Panel.lua line # 545 | MOD: AdjustableSafehouse
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla
java.lang.RuntimeException: attempted index: getProfession of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
my game bugged and the update didnt push so i re attempted it like 2 more times
sorry if i made you restart your server multiple times
but i hope you guys like the new update
yeah there was a mistake on the checker function that did the reverse
but anyways it should be fixed now 100%
make a patch require the mod
im not trying to be rude or anything but ive got other projects to do
and thats not part of the project scope
hope you could respect the fact that i do these mods as commission
@Darect
please contact me via discord and we will look at the issue
this could be mod conflict
or perhaps my mod doesnt work on SP(if youre playing SP)
yiu cant build on roads
but if you want to still be avle to then just chabge the sandbox settings to allow you build in roads
safehouse data are always rectangular
we can probably just extend width or height
but what youre requesting is alot of work
would you like to sponsor this update? dm me via discord