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You need to make sure that the string that the paint mapping system check for is fully isolated, so for example, for the painted chrome, which in your mod have the addon data string :
accessory_addon_date : paint_ch.freightliner.cascadia2024.bumper
To make it work with the paintjob, you would have to modify it as the following
accessory_addon_data : paint.ch.freightliner.cascadia2024.bumper
The dot fully isolated the "paint" part of the addon data, which permit it to be recognized as something that fit the "bumper.paint" string for the paintjobs accessory files.
You would need to also adjust the suitable_for lines in other files, but that would fix the paintjob issue fully
Also, for the paintjobs, I might have a solution, need to test, but basically, from what I remember when I played with this, the files in the accessory subfolder for the paintjobs definitions file list the accessories string in a partial manner, so it would be possible to simply to take a default part and add a suffix for the paint mapping to apply the same (for example, let say the part that you based an additional bumper on have "airdam.paint" in it's unit name, you could use name the new part "airdam.paint_a" and it would theorically work)
- compatible with 1.55
- many fixes and improvements
- add Elite Midnight interior for XT and RR cabins
- add mirror cams for all cabins
- add aero sideskirt bar for Cascadia 2019
- add plastic sideskirts
- add analog dash interiors from Cascadia 2019*
- add chrome mudguard
* only regular mirrors are supported!
Thanks for this mod! Keep it up!
- add exhausts
- add chrome bumper
- add uncover tanks
- add only mirror cams (chrome and plastic)
- removable side deflectors
- removable upper deflectors
It's a bit illegal in the US, but in the virtual world I think there won't be any problems