DayZ
MZ KOTH
81 則留言
Taxorayo 11 月 22 日 下午 8:23 
my koth just doesn't work... anyone else ?
Sims13 11 月 22 日 下午 7:54 
@xplosiff is there a way i can remove where the event says flag was captured by name. and make it just say Koth has been captured.
xplosiff - discord.gg/merkzone  [作者] 11 月 20 日 上午 6:42 
Hey everyone, for repack info please see the description. As for the mod crashing your server when KOTHs are won, there is a marker error I aware of, however it is not the cause of any crashes. The same script is in use on MerkZone and no crashes at all.

Crash Cause:
One of the big causes of crashes recently that can happen from ALL MODS is if weapons have the wrong ammo types configured in their config.cpp. You will need to override those mods to fix the crashing. Remove ammo types that do not exist on your server.
Skullrazor 11 月 18 日 上午 2:27 
is this mod still working?
Sims13 11 月 17 日 下午 9:38 
anyone have issues with the koth crashing the server when the koth is won?
justicejrd 10 月 28 日 下午 11:42 
so i'm able to repack this in into my server pack..
LC 10 月 20 日 上午 7:06 
Hello, I tried joining your discord but it's not working so I will ask here. Why aren't the zombies spawning?
CRM 10 月 17 日 下午 7:53 
hey dude i dont suppose you have a sakhal scripted json file
Anarchist 10 月 15 日 上午 7:46 
Overwrite for lbmaster loadouts is on lbmasters discord under shared files
BeatrixKiddo 10 月 8 日 上午 12:16 
Hey, follow question of the last but for carim mod? or even vpp? or does map markers work only with advanced groups?
NECRO06 10 月 5 日 下午 6:59 
Hello, is it possible to add map markers to Basic Map? Not sure what we are doing wrong.
The Punisher 10 月 5 日 上午 8:50 
Hello, has anyone tried to generate AI automatically with the AI ​​expansion mod? I haven't been able to, because I've tried several options, for the flag generation, for the event name, just like the AI ​​is generated in police cars, or in heliscrash. Let's see if it's possible with this mod. If anyone managed to do it, please pass on the information, thanks.
Andy Winter 10 月 3 日 上午 7:01 
I've just come back here and seen the comment on my shared livonia files and have updated it, apologies for the mistake, enjoy :)
XXMystiqueXX 10 月 2 日 下午 7:04 
Would this work on Banov or is it only for Cherno?
S13 Jones 9 月 12 日 上午 5:05 
Are you able to link the koth loot to the LB Master load outs? If not will this ever become a feature? Thanks
Elgranjero 9 月 4 日 上午 12:17 
There is a problem with the KOTH... when you change the number 6 that indicates the items that will appear in the box.... it does not apply correctly.... meaning that if I say that I want 11 items to appear, because I have configured 11 items... it only spawns 8 or 9 items.
xplosiff - discord.gg/merkzone  [作者] 8 月 21 日 上午 12:02 
Hey everyone I have fixed the marker null pointer. Will be updated soon. On that, the error only occurs during server shutdown (or at the same time as it crashes) as the destructor for the KOTH event calls the DeleteMarker script. And in that moment, because the server is 'shutting down', the LB marker script is already deleted and inaccessible to the game. It is NOT the cause of your crashes.

Yes it works with expansion but im not sure there is a way to do the radius circles with it. If there is a way built in, i will add it to Expansion as well

There is a progress bar mod already available on the workshop thats made for this! If you search for KOTH the mod will come up

You can translate it if you like but if you intend to share that on the workshop (outside of your server mod) please do that as an override if you can so this original mod is sitll a dependency for updates etc!

As for the repack questions, refer to the "Please Note:" section of the description
EuNaPlay 8 月 14 日 上午 7:02 
Could you please allow me to change the language? It would be a great help.
VORON 8 月 9 日 上午 10:24 
Hello! May I add your MZ KOTH to my server pack?
ad.HD™ #boomer 7 月 13 日 下午 10:46 
Would also love separate loot pools for weapons so I could have a min/max for weapons and min/max for all other items..
ad.HD™ #boomer 7 月 13 日 下午 10:43 
What are the chances we could get a progress bar for this?
Goncaloestrelapt 7 月 13 日 上午 1:19 
Does it work with the expansion mod?
Czechmate 7 月 10 日 下午 8:26 
how does the alternatives function work on the loot pools. would it work like this? if we wanted it to have chance on dropping this or that when it lands the ammo roll? if so how do we go about weapons in this fashion rather then having all weapons be a set drop which leads to sometimes having multiple weapons in the loot pool rather then a single weapon roll with variable drop options? say the class name was m16 and we wanted m4a1 as alternative but with its own attachments. or is this just simply not possible with this mod?
"ClassName": "AmmoBox_338",
"Magazine_ClassName": "",
"Spawn_Chance": 100,
"Max_Spawnable": 4,
"Quantity": -1,
"Attach": [],
"Extra_Items": [],
"Alternatives": ["AmmoBox_308",]
lMarkJr 7 月 7 日 下午 2:50 
I have a problem. When the koth finishes, it crash my server. Do somebody knows why this happens?
Mistério 7 月 4 日 上午 9:56 
You don't have it ready with other positions for Koth to appear, I did it but it's not appearing
Chris 6 月 16 日 上午 3:15 
@xplosive: void DeleteMarker()
{
if (m_Marker != "")
{
GetGame().MapRemoveUserMark(m_Marker);
m_Marker = "";
}
}
This might be your fix
Had that crash again. The Delete Marker issue caused an illegal read failure that shut the server down immediately
T O P 6 月 14 日 下午 12:50 
Does anyone have a custom config already "scripted" for making the containers able to be customized & individualized?
Porshen` 6 月 13 日 上午 10:10 
hi. Can I repackage your mod?
andrew 6 月 12 日 上午 8:52 
is this combatible with vanilla plus maps?
xplosiff - discord.gg/merkzone  [作者] 6 月 12 日 上午 2:03 
@Chris
I need to fix that as it is an issue but no I highly doubt that was the cause of your crash. We've had the same version running on our server. If your server is crashing the error may not even show up in the crash logs. Check the timestamp for compared to when the server acutually crashed
Chris 6 月 10 日 下午 2:18 
NULL pointer to instance
Class: 'MZ_KOTHEvent'
Function: 'DeleteMarker'
Stack trace:
mz_koth/Scripts/5_Mission/mz_kothevent.c:287 Function DeleteMarker
mz_koth/Scripts/5_Mission/mz_kothevent.c:107 Function ~MZ_KOTHEvent@11513#2
mz_koth/Scripts/5_Mission/mz_koth.c:25 Function ~MZ_KOTH

Should be fixed, crashed the server
DreamLabZ 6 月 9 日 上午 6:34 
KOTH doesnt trigger when player in the area trying to complete - smokes stays yellow
xplosiff - discord.gg/merkzone  [作者] 6 月 6 日 上午 2:02 
If you are having issues with the mod please see this link before you comment about it - https://discord.com/channels/452035973786632194/494154208392511505/1379814737465970839

Alot of reports of issues, but all of them have been due to the weapons and not my mod
xplosiff - discord.gg/merkzone  [作者] 6 月 5 日 上午 12:25 
@BanneT and @HelpMeOutHere I am not seeing any issues with the mod on my own server since 1.28 dropped. please make a ticket on the discord, and upload your crash logs showing the error please

@HF in the SCRIPT log, it doesnt make a separate log file like the other one

@RasLuis21 thank you we are aware of that one, it will be fixed but it doesnt appear to be causing any issues or crashes so it hasnt been pushed
dajackboxz 6 月 4 日 下午 11:49 
brooo
AdryX 6 月 4 日 上午 10:40 
debes actualizar el mods ya q dayz actualizo
FrogMan 6 月 3 日 下午 5:48 
Crashes the server when flag is almost to the top
HF 4 月 23 日 下午 7:42 
Where is the log?
Barwolf Boris 4 月 8 日 上午 10:03 
Anyone know how to change the KOTH map marker icon from the expansion "territories" icon to a different expansion one?
An option for it seems to be missing from the KOTHconfig.json.
Cypher Agathe 3 月 25 日 上午 9:55 
Element | PVE vs PVP vs THE HORDE vs AI vs YOU vs THEM vs ME 14.1.28.218:2302
RasLuis21 3 月 19 日 上午 11:34 
WIN-E9LOG0J0O0Q, 19.03 2025 15:00:01
NULL pointer to instance
Class: 'MZ_KOTHEvent'
Function: 'DeleteMarker'
Stack trace:
mz_koth/Scripts/5_Mission/mz_kothevent.c:287
mz_koth/Scripts/5_Mission/mz_kothevent.c:107
mz_koth/Scripts/5_Mission/mz_koth.c:25
RasLuis21 3 月 19 日 上午 6:55 
"Map_Marker_Enabled": 0,
"LB_Marker_Radius": 0,
"Perspective_Marker_Enabled": 0,
"Notification_Enabled": 0,

i put them like that but notifications and map marks still there
Ghost Haunter of Houses 3 月 11 日 下午 5:40 
Any way to add waves of enemies to the koth?
✪ SAFE DO NORDESTE ✪ 3 月 5 日 上午 2:51 
Hello, your mod is very good. I would like to use it on my LAN server, because I have some friends and we use LAN to have fun.

I would like to know if there is any compatibility with vppmap or basicmap to add markers.
ForgeFPS 3 月 2 日 下午 6:08 
any chance someone has compatibility with VPP map?
Samy FIGUEROA 2 月 28 日 下午 8:40 
@dinngz @richie Mine is working, even with a modded stalker Flag !
Samy FIGUEROA 2 月 28 日 下午 8:39 
It seems not working with PVEZ Reloaded, PVEZ Test.... to force PVP Zone in the Radius of the KOTH ?
Zollamt 2 月 26 日 上午 10:11 
can you repair you mod?
mr.birin 2 月 25 日 上午 2:34 
Не появляются контейнеры
Richie 2 月 14 日 上午 4:09 
@dinngz same here, have you found a fix?