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Yes it works with expansion but im not sure there is a way to do the radius circles with it. If there is a way built in, i will add it to Expansion as well
There is a progress bar mod already available on the workshop thats made for this! If you search for KOTH the mod will come up
You can translate it if you like but if you intend to share that on the workshop (outside of your server mod) please do that as an override if you can so this original mod is sitll a dependency for updates etc!
As for the repack questions, refer to the "Please Note:" section of the description
"ClassName": "AmmoBox_338",
"Magazine_ClassName": "",
"Spawn_Chance": 100,
"Max_Spawnable": 4,
"Quantity": -1,
"Attach": [],
"Extra_Items": [],
"Alternatives": ["AmmoBox_308",]
{
if (m_Marker != "")
{
GetGame().MapRemoveUserMark(m_Marker);
m_Marker = "";
}
}
This might be your fix
Had that crash again. The Delete Marker issue caused an illegal read failure that shut the server down immediately
I need to fix that as it is an issue but no I highly doubt that was the cause of your crash. We've had the same version running on our server. If your server is crashing the error may not even show up in the crash logs. Check the timestamp for compared to when the server acutually crashed
Class: 'MZ_KOTHEvent'
Function: 'DeleteMarker'
Stack trace:
mz_koth/Scripts/5_Mission/mz_kothevent.c:287 Function DeleteMarker
mz_koth/Scripts/5_Mission/mz_kothevent.c:107 Function ~MZ_KOTHEvent@11513#2
mz_koth/Scripts/5_Mission/mz_koth.c:25 Function ~MZ_KOTH
Should be fixed, crashed the server
Alot of reports of issues, but all of them have been due to the weapons and not my mod
@HF in the SCRIPT log, it doesnt make a separate log file like the other one
@RasLuis21 thank you we are aware of that one, it will be fixed but it doesnt appear to be causing any issues or crashes so it hasnt been pushed
An option for it seems to be missing from the KOTHconfig.json.
NULL pointer to instance
Class: 'MZ_KOTHEvent'
Function: 'DeleteMarker'
Stack trace:
mz_koth/Scripts/5_Mission/mz_kothevent.c:287
mz_koth/Scripts/5_Mission/mz_kothevent.c:107
mz_koth/Scripts/5_Mission/mz_koth.c:25
"LB_Marker_Radius": 0,
"Perspective_Marker_Enabled": 0,
"Notification_Enabled": 0,
i put them like that but notifications and map marks still there
I would like to know if there is any compatibility with vppmap or basicmap to add markers.