安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






bro texture swapped and even better made the contrast look like utter garbage.
But i do have some recommandations/bugs that would be amazing if you'd address:
1. [Recommendation] It would be nice if you'd make radar more readable: doesn't even need to look good, making it elevation-color would be nice, but... It should only show bomb sites, buyzones, and only walkable/reachable places.
2. [Bug] Texture bug on building behind t-spaw (sometimes it's wood, sometimes it's bricks):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3356248175
3. [Bug] Ladder brush on t-heaven is extended too high (it's buggy getting on it and from it)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3356253144
4. [Bug] Same ladder throws you of and blocks ability to move up. Some collision issue i guess... i suggest to simply redo the ladder brush and the ladder entity all together to fix this one.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3356251706
Thanks for the map, and keep up the good work.
its just a port of the 2017 version using random Ancient assets mashed together with other random unfitting elements.
Nothing against the guy who made this but the twitter brigade going off about how great this is needs to dial it back.
Good job
Shadow errors when running from T into Castle.
Toilets doesnt work
Barrage cant be broken at CT spawn
Flowerpots disappear after shooting them... They only turn into ghost but u can hear them brake
CT spawn skalining chicken is a bit off (I believe)