Sid Meier's Civilization V

Sid Meier's Civilization V

Civ V Focused AI
26 条留言
KingGunGang 2023 年 5 月 1 日 下午 7:36 
And It work fine when I deleted <Leader_Traits> Table codes all without other codes in xml files.
KingGunGang 2023 年 5 月 1 日 下午 7:30 
Does it crash with EUI? Civ UA Texts are appeared a twice and Some UC did't appear in My UI with EUI and 3/4/5 UC Mods.
Dramatic_Wolf 2018 年 10 月 15 日 上午 6:32 
Are there ways to choose or code the Civs to a certain AI?
Kung Fu PANDA 2018 年 9 月 21 日 下午 7:09 
or maybe a chart of each personality type
Kung Fu PANDA 2018 年 9 月 20 日 上午 12:38 
Can i get a list of each civ's ai type?
Reggin 2017 年 9 月 8 日 下午 1:52 
Is this mod compatible with Vox Populi?
elotar 2017 年 9 月 2 日 上午 4:34 
@Lazy Wolf, sad. Without aggressive AI some leaders are too abusable.
Avalen  [作者] 2017 年 8 月 31 日 上午 8:03 
It wont be compatible sadly. Since they change the same things. Aggressive AI increases the chance to war for all of the civs, while mine only does it for the civs I have selected to have one of the War personalities and the wide civs when they run out of other expansion options
elotar 2017 年 8 月 31 日 上午 7:24 
Do anybody now how compatible it is with Aggressive AI?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=239794296
Forlorn 2017 年 7 月 28 日 下午 2:16 
Mod still working fine. Improves the game.
Ace73 2015 年 10 月 6 日 下午 10:55 
Apologies if this has been asked before, but would it be possible for me to make a personality mod that simply increases the likelihood to nuke for each civilization?
[Rw] Major.Mopar 2015 年 6 月 19 日 下午 3:08 
@Trystan Could you make a mod were the 3 idoligies have those pictures instead of the normal ones please?
Ajax 2015 年 3 月 7 日 下午 9:29 
Works.
But holy hell I can't build any good wonders on Prince :(
roberto tomás 2015 年 3 月 6 日 上午 11:04 
miguel — you can see in the mod how the civs are added .. there is no "default" personality I'm afraid, but it wouldn't be too hard to copy another leader and modify it for a custom civ mod if you're dedicated enough for some specific civ — it would be nice if the author would do us the favor of describing the flavor changes for each of the 9 personalities (really basically flavor schemas ) he's used —or at least example civs of each personality.
miguelalex888 2014 年 12 月 27 日 下午 12:56 
Loving the mod so far. Just one thing, modded civs aren't supported right?
RoastedSeabass 2014 年 12 月 26 日 下午 5:22 
you dont really explain what anything is, or which civ's are assigned what
Metalbane 2014 年 12 月 13 日 上午 9:31 
Do you possibly have a list of which Civs are which, or am I gonna have to dig through XML and figure it out on my own?
inahut 2014 年 11 月 28 日 上午 5:57 
the detailed description is very inviting, not.
rgratzke 2014 年 11 月 26 日 下午 5:59 
Does this mod work with only the standard civ's? Will the game crash if playying with civ mods?
Juras 2014 年 11 月 20 日 下午 6:31 
Ok, but can you put up a list that shows which civ has which flavour? Thanks :)
Avalen  [作者] 2014 年 11 月 11 日 上午 3:15 
Hello all!. Science invests heavily in science. Diplomacy in gold and befriending city states. Culture on culture and tourism. Tall will go tall and have a few heavily developed cities. Wide will generally expand to gobble up land and then wall up and defend it. War will just go all out to capture everyone.
deity 2014 年 11 月 8 日 下午 7:05 
what does a diplomacy ai do exactly? Try generate a lot of gold and befriend city states? Both of thsoe thigns or..?
Ace73 2014 年 11 月 7 日 下午 4:40 
Looking forward to trying this with A.I. Fair play, Smart AI, and Artificial Unintelligence Light. I'm also curious what effect enabling Less Randomized Leader Flavors would have but I'm not about to try it.
Terakhan 2014 年 11 月 7 日 上午 7:37 
My guess would be "war diplomacy" kicks YOUR butt, while kissing the butt of city states, to maximize potential for diplomatic victory if it can't just straight conquer.

War Science probably covers pure conquest AIs. Only focus on how to kill you quicker through research.
AN/PVQ-31A 2014 年 11 月 4 日 下午 1:51 
"War Diplomacy"- Something seems unrealistic about that...
Yeezion 2014 年 11 月 4 日 上午 10:51 
What about AI who only really go for conquest?