边缘世界 RimWorld

边缘世界 RimWorld

More grouped buildings
186 条留言
Reestock 11 月 12 日 下午 7:15 
I found a bit of an issue. Any item that is a default for a building group, is essentially free of a research requirement if there's anything in that menu that is unlocked.
For example, Vanilla Furniture Expanded adds the chiseled bed, which is under the bed group, so if you're in a tribal start before the simple bed is normally unlocked, and you do have the chiseled bed unlocked, then you get the simple bed free.
Waiter 11 月 7 日 下午 11:14 
stuff arent getting grouped, is there perhaps a reason why?
Reestock 10 月 18 日 上午 8:10 
I got a error :(

[More grouped buildings - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="DankPyon_TailorsBench"]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=3
XmlExtensions.OptionalPatch(key='patch_VFE_MedievalOverhaul_Production', defaultValue='true'): Error in <caseTrue> in the operation at position=1
Verse.PatchOperationSequence: Error in the operation at position=2
Verse.PatchOperationFindMod(Medieval Overhaul): Error in <match>
[End of stack trace]
KimKao 10 月 11 日 下午 1:04 
bug find.
XMLextensions\Patches\VE\XMLext_VFEArchitect.xml
about PatchOperationFindMod
it's should be?
"VanillaExpanded.VFEArchitect"
CrimsonKnight 9 月 30 日 上午 3:33 
Replace Stuff - Continued causes this mod to not work. :(
稗田家の山茶花 9 月 5 日 上午 7:01 
叶!
清风6897 9 月 1 日 上午 1:01 
叶!!! 神
我是AN94小姐的狗 8 月 15 日 上午 10:54 
叶!
Starempire42 8 月 14 日 下午 8:11 
Question, does this work with clean categories, dropdowns?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455529827
Misterdino Prime 8 月 7 日 上午 9:43 
for some reason is not working, theres some general way to fix? update game, reinstall mod or something like that?
Frank 8 月 2 日 上午 2:22 
Replace Stuff - Continued has been causing issues with ferny's Clean Categories: Dropdowns, I'm assuming the same thing is effecting this mod or even Floating Sub-Menus
Stryyyder 8 月 1 日 下午 9:16 
looking at it more and it seems exclusively the power tab is continuing to work as intended ?? all other tabs are no longer grouping
Stryyyder 8 月 1 日 下午 4:53 
this mod suddenly stopped working for me too. one moment it was, next moment it wasnt. i dont even remember adding any mods. reloading didnt work and no mod incompatibilities are listed so i dunno what to do ??
恰似宛然一笑生花 7 月 30 日 下午 3:52 
Hello Warspite Enthusiast . That's a useful mod.
So I created a mod "More grouped buildings.zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you!
4885_that_you 7 月 26 日 上午 6:31 
Don't know why suddenly not working
海獭RKq 7 月 25 日 上午 7:04 
叶!
SquirrelGoblin 7 月 18 日 上午 11:06 
@Snuggy Huh?
Snuggy 7 月 18 日 上午 6:51 
♥♥♥♥♥♥♥ Yegor you POS, i no longer trust this mod.
Hadley 7 月 17 日 上午 4:53 
I can't get it to work in my current modlist. Anyone knows potential mods that could break it?
moo 7 月 12 日 下午 4:06 
Two patches need updating:

Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="SolarGenerator" or defName="VFE_AdvancedSolarGenerator"][not(designatorDropdown)]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=2
XmlExtensions.OptionalPatch(key='patch_VFE_Power', defaultValue='true'): Error in <caseTrue> in the operation at position=1
Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Power): Error in <match>


Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="ElectricSmelter" or defName="VFE_FueledSmelter"][not(designatorDropdown)]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=4
XmlExtensions.OptionalPatch(key='patch_VFE_Production', defaultValue='true'): Error in <caseTrue> in the operation at position=1
Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Production): Error in <match>
moo 7 月 12 日 下午 2:31 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Warspite Enthusiast  [作者] 7 月 12 日 下午 1:44 
Updated. A few of the supported mods have not been updated yet so I could not check compat for them. Will check again later.
chocoavena 7 月 11 日 下午 12:38 
1.6?
OganessonG 7 月 7 日 上午 12:28 
work in 1.6
atikhona 6 月 20 日 上午 10:46 
I have a bug - no hi-tech research table and idk why this happend.
frus-m 6 月 17 日 上午 5:22 
Show Buildable Material Count очень нужно!!!!
!WerTerKer12_ 6 月 10 日 上午 8:54 
Do it works on 1.4? Or for 1.4 is another mod?
DeathKnight. 5 月 26 日 下午 3:23 
Do you think it would possible to make it compatible with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3245101540 Show Buildable Material Count. Grouped building do not show what materials you have on hand. Its quite useful thing to see imo
DTS 5 月 19 日 上午 2:05 
Ok, nevermind. By some reason Chisel and simple doublle beds were not merged with default beds. Found them
DTS 5 月 19 日 上午 2:03 
Hi. I've got VE furniture (including spacier) and i can't find advanced types of beds. There is only simple one and right click only allow to pick material and not the type of bed. Same for many other furniture.
3 Lootbugs in a Trench Coat 5 月 14 日 上午 8:24 
Here is the link for the addon :3
qux 5 月 13 日 上午 6:07 
Hi, I'm going to release an addon for your mod, tell me if it bothers you I'll remove it
qux 5 月 12 日 上午 9:14 
Seems to be incompatibility with drag-sorting, when I build an object coming from a sub-menu while I changed its category, it disappears and returns to his vanilla category
qux 5 月 10 日 下午 2:16 
Hi, I would like to help you add more patches, do you have a discord?
Snuggy 4 月 1 日 下午 11:36 
This mod seems to be able to let you build things you do not have researched if other items in the category are normally behind the inital item.

For example, if you start out as a tribe and you can only build slab beds, instead of it just showing "slab bed" and no sub menu item, it show normal beds and then when you click on it to select what you want to build it offers only slab bed.

However if you just dont click slab bed and click to build, you will be able to build normal beds.

Hopefully i made that explanation as straightforward as possible. Ty and love the mod.
Warspite Enthusiast  [作者] 3 月 29 日 下午 4:49 
@肥仔 You need XML extensions to get the settings.
Warspite Enthusiast  [作者] 3 月 29 日 下午 4:48 
@Mobile Meow Machine You can disable the patch (in this specific case, the one for VFE core) by installing XML extensions and toggling the patch.
Warspite Enthusiast  [作者] 3 月 29 日 下午 4:46 
@Billo J Dahka For some reason MO defined each of those ingot piles individually instead of just making it stuffable (for example, "iron ingot stack (1x1)" and "gold ingot stack (1x1" are two separate defs, instead of one stuffable "ingot stack(1x1)"), so unfortunately I can't do that.
Mobile Meow Machine 3 月 24 日 下午 8:43 
This mod messes up ferny category mods, a lot of the grouped items default to the furniture tab instead of their respective category (ex: ergonomic/simple beds not being in bedroom anymore)
Billo J Dahka 3 月 18 日 下午 3:28 
hey would you mind adding the metal bars storage as a grouped item from Medieval Overhaul? the wood, plank, and stone bricks are already an option but the medal bars aren't.
肥仔 3 月 9 日 上午 12:47 
hello,I can't find the mod Settings page
Occupier 2 月 26 日 下午 2:39 
Complete ♥♥♥♥♥♥♥♥, if I need a research table and it's located next to the end of the screen, THEN I CAN'T SELECT IT BECAUSE I'M COMPLETELY BLOCKED BY WHAT MATERIALS I CAN CREATE AN OLD RESEARCH TABLE FROM. I JUST CAN'T CHOOSE ANOTHER TABLE! :secretweapon_hoi::steamthumbsdown::steamthumbsdown::steamthumbsdown:
水游鱼 2 月 22 日 下午 6:51 
wc,叶!!!!
UnDeadPuff 2 月 17 日 下午 10:23 
I do. Not sure why that would fail to find the mod name though, unless I don't understand what the bug is here.
Warspite Enthusiast  [作者] 2 月 17 日 下午 2:58 
@UnDeadPuff do you have any of the mods by Ferny that move stuff to other categories? I've been meaning to look into them for a while.
UnDeadPuff 2 月 17 日 上午 9:31 
"[More grouped buildings] Patch operation Verse.PatchOperationFindMod(XML Extensions) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3343888138\ModPatches\VE\VFESpacer\Patches\VFESpacer.xml"

Unsure about why this is suddenly happening. Looking at the patch, nothing jumped out as wrong.
タタカイ 1 月 2 日 上午 7:48 
Valyrium 2024 年 12 月 25 日 上午 1:14 
这里居然还能看到牢叶:steamhappy:
Warspite Enthusiast  [作者] 2024 年 12 月 22 日 下午 7:59 
Updated, should be fixed now.
Warspite Enthusiast  [作者] 2024 年 12 月 22 日 下午 6:38 
@Ted Jerro Thank you, I will look into it.