Europa Universalis IV

Europa Universalis IV

Anbennar Submod - Kobolds in East Serpentspine
48 条留言
Fizzbiscuts McGuffin 11 月 7 日 上午 12:05 
Might wanna add some good ways to change cultures in your holds or something. I have almost all kobold holds and cant change them to Dwarven without converting like my whole country and 1 of the holds that needs it is at the very end of my empire
Elohirna 8 月 27 日 下午 8:06 
heads up, this mod appears to cause a bug with the Farranean mission tree not appearing properly when formed by an adventurer.
did some trouble shooting and removing this mod made it reappear.
elbaf 4 月 29 日 上午 3:13 
Hi, any update?
[Armag]guigui1714 4 月 7 日 上午 10:17 
yo ! cool mod but i had a bug for the mission ze ezkizexan, the country is not formed and the missions become generic missions
Col_Aur(ful) 2 月 19 日 下午 9:27 
Love to see more content over there. Currently playing an Amber Sniffer campaign and after you form the goblin formable you don't get any new missions which kinda sucks
Kings_Dragons 1 月 25 日 上午 10:52 
bug with pop, the kobold are considered minority but not majority when i ascend my culture
whip37 1 月 17 日 下午 6:11 
very fun mod
TIBERIUS EQUITIUS GRACCHUS 1 月 16 日 下午 6:52 
If possible, could the Half-Dragonarian be made a "Dwarovar native culture" so they have access to monuments in the serpentspine? Kinda sad to lose those when you change cultures, since for example the dwarven dungeon monuments all require a culture to be native to the serpentspine to use them.
1571498750  [作者] 1 月 16 日 下午 6:31 
@elbaf Oh, actually I have already added one for dwarven pantheon, you can receive it If you play as Ozum-Gronzudhum long enough.
elbaf 1 月 13 日 上午 12:33 
Thanks. Maybe also more gods for dwarven pantheon, some dragons gods there?
1571498750  [作者] 1 月 12 日 下午 6:59 
@elbaf Ok, fixed it now, I forgot to add the modifier removal sentence in the peace events before.

About your advice to make the influence based on hold levels, I'll consider to make it in future update.
elbaf 1 月 11 日 下午 7:19 
somehow after my war with command i still cant start war with other countries - why?

also i think could be better to make influence of dwarves/kobolds depends from lvl of hold, because its hard for me to make good balance for Jade Empire misisons
elbaf 1 月 11 日 下午 2:37 
@author ok, i just had to remove kobold submod... strange that made sth like that
Tyyx_4u 1 月 11 日 上午 12:07 
Good mod:steamthumbsup:
1571498750  [作者] 1 月 10 日 下午 5:30 
@elbaf Hmm, I have already make azurescale's unit using the greenscale kobold unit sprites before, is there any bugs or conflicts causing it unable to work?
1571498750  [作者] 1 月 10 日 下午 5:30 
@Carpe Verpa Ok, I've fixed it, it seems that I forgot to update one of the artificery related gui files in the last update, now it should work.
Carpe Verpa 1 月 10 日 上午 9:40 
Unfortunately, the artificing problems I described earlier still seem to be taking place, even with the update. I'm not using any submods besides yours.
AmyClaraRose 1 月 10 日 上午 7:03 
nvm im a idiot never realized it was a decision
elbaf 1 月 10 日 上午 6:58 
no. i mean i hate default units look. i mean could you make units kobold look, like other kobold nations?
AmyClaraRose 1 月 10 日 上午 6:56 
when you make it so you cant declare war in new MT you cant declare war on command either
1571498750  [作者] 1 月 9 日 下午 9:02 
Eh, you mean the great spirits in haless?
elbaf 1 月 9 日 下午 4:24 
uhh could i ask for kobold sprites? like copy from others?
Carpe Verpa 1 月 9 日 上午 10:07 
Enjoying the update so far! Unfortunately, I seem to be encountering a bug where certain artificery inventions can't be activated, despite successfully being researched.
Tom_the_Slayer 1 月 3 日 下午 1:20 
I love this mod, but something in it breaks the artificery system as of the Fires of Conviction update
chopeye 2024 年 11 月 8 日 下午 8:08 
Great mod super fun, although maybe the asks for help event (assuming that is from this submod as I haven't seen it before) could use some tweaks as not to drain your prestige when you cant afford a war but they KEEP asking over and over again
Vault 2024 年 10 月 29 日 下午 7:17 
This mod was a lot of fun
Lemonz 2024 年 10 月 28 日 下午 10:39 
Does this nation get Kobold Traps?
Sturmkrähe 2024 年 10 月 23 日 下午 1:55 
I think you forgot a parentheses in the mission Meeting the Outsiders.
chopeye 2024 年 10 月 22 日 下午 7:52 
Great mod love me some Kobolds, the Meet the Outsiders isn't working for me, it always says currently 0 (if im reading it correctly I cant know of any nations the a capital outside of Rahen?)
Border42 2024 年 10 月 20 日 上午 1:18 
Very impressive mod. One slight problem I've run into, the mission 'Meet the Outsiders' was rendered impossible In my game. There just weren't enough nations that met the requirements left by the time I got vision out there - both Rajnadhaga and the Jaddari did very well, leaving the area empty of candidates beyond Rajnadhaga itself.
FuF-FunStar_Lim 2024 年 10 月 19 日 上午 5:59 
yeah i have same issue
1571498750  [作者] 2024 年 10 月 16 日 上午 7:53 
Hmm,weird.
I've tested Lorent with my mod active,and neither the local files nor the workshop files encounter the problem you had.Maybe there are some problems with your own download files or there are conflicts with other mods you activated.

Well,anyways,I've reupload my mod.If the problem still occurs to you,just disable it when you play other tags.
Baligdur 2024 年 10 月 16 日 上午 1:24 
It fired just after I started game as Lorent, in the first month.
1571498750  [作者] 2024 年 10 月 15 日 下午 5:26 
Hmm,can you make a more detailed description on how it happened?After all,the event you said shouldn't fire outside specific region.
Baligdur 2024 年 10 月 15 日 上午 6:45 
When I play as Lorent with this mod, in the first month event firing that I "accepted kobold proposal" making me their vassal. Bug or Feature ?
1571498750  [作者] 2024 年 10 月 13 日 下午 5:49 
Well,I'm currently working to make a alternative route with new mechanics and mission for this mod,so you can expect the mod will receive a major update for content expansion and overhaul around mid November.

After that,I think I'd be moving on to a new project.
TIBERIUS EQUITIUS GRACCHUS 2024 年 10 月 13 日 上午 8:34 
Well beat the mod yesterday, and I must say this was a delight! All the mechanics, from the NSCII to the culture conversion of the East Serpentspine/Northern Rahen was excellent.

Will more be added to this mod in the future, or will you be moving on to another nation?
Franz Libkind 2024 年 10 月 12 日 下午 11:15 
At last, a kobold mod
Talisin Arsalis-Laputae 2024 年 10 月 12 日 下午 5:18 
oh yeah i forgot about them! well i was thinking about doing kobolds again soon
1571498750  [作者] 2024 年 10 月 12 日 上午 6:22 
Oh,you don't have to worried about that,I've modified the racial triggers so the new culture group would work fine with the racial system,besides,the new culture group is a multi-races culture group like anbennarian having half-elves and escanni having half-orcs.
Talisin Arsalis-Laputae 2024 年 10 月 12 日 上午 5:43 
seems cool so ill have to use it in my next game. I am wondering if this "new culture group" affects the racial pops since i know all non-humans are lumped into once single cutlure group. so I wonder what happens if there are two kobold culture groups?
Cube0fDestiny 2024 年 10 月 11 日 下午 1:06 
I formed Ezkizan and the whole expedition system broke, if i remember correctly some formables in serpentspine require you to not have any expeditions in progress so I'd recommend adding something similar
1571498750  [作者] 2024 年 10 月 10 日 下午 7:53 
Ok,I'll get these fixed.
TIBERIUS EQUITIUS GRACCHUS 2024 年 10 月 10 日 下午 2:59 
This is a real fun mod, really scratched that itch for a Serpentspine Kobold mission tree. Only real bug I have found is that the "Denounce the Command" has no alternative way to complete it if the Command died before you got to the mission. For my playthrough the Great Uprising succeeded and destroyed the Command before I even could see their lands. Since the Commands cores are gone, I can't even try to restore it if I wanted too.

Aside from that everythings gone great, though those decisions to vassalize nations right outside the Tree of Stone kinda don't work if they are under the Raj because you can't set up a spynetwork in a vassal.
Tyyx_4u 2024 年 10 月 5 日 下午 8:42 
Kobold Power :steamthumbsup:
NebNeb 2024 年 10 月 5 日 上午 9:57 
Playing this mod rn, and i think the "Break the Chains" mission is added wrong. it changes the primary culture and not the province culture of Ovdal-az-ân
SchGang 2024 年 10 月 5 日 上午 3:19 
i have some suggestions if you wuold like to hear them out
SchGang 2024 年 10 月 5 日 上午 3:15 
this mod looks good