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报告翻译问题
I might have missed a few spawn points when balancing the spawn rates for each magazine which is why I would appreciate if people could let me know which magazines are appearing more frequently than they should be and if possible where they appear at so I can tweak them.
Unfortunately, I can't give an option to change each spawn point for each magazine as there are simply too many spawn point and magazines (there would need to be an option for each magazine and every spawn point individually). So if I get feedback that one magazine type like Fast Learner is being found much more commonly than others in school desks for example, I can turn the base rarity down to balance it.
Another option is to modify the mod files themselves and adjust the base spawn rate in lua > server > items > GydeTraitMagazines_Distribution, explored chunks won't change but it will affect spawn rates of unloaded chunks.
My save might be messed up now though so I may need to make a new one.
(Long story short, wait the six days. It may soft lock your character if you read them early. I know that it is already shown on the slides, but it might be a good idea to put it in the description as well.)
Oh understood. In my playthrough I made the spawn rate very low and the magazines to be consumable, so in my mind it would make sense to gain the positive trait if I found the same magazine a second time given that's a very low chance of happening, not necessarily just free points.
Maybe this could be a setting?
The option to replace is for those who want to cure it and gain a positive trait as well.
Found that this is due to an inverted condition on code in GydeTraitMagazines.lua line 83
if not modData["StartedWith" .. traitData.negative] or sBvars.ReplaceTraits then
traits:add(traitData.positive)
Should be
if modData["StartedWith" .. traitData.negative] or sBvars.ReplaceTraits then
traits:add(traitData.positive)
@Fred
Go to 108600\3342191739\mods\GydeTraitMagazines\42\media and open up sandbox-options.txt. In option GydeTraitMags.SpawnRate modify the default value to lower than 0.1, and I think that will work. Just make sure to select the Default option in the sandbox settings so you can use your desired value.
As an infected burger eating american, I was making a reference to the classic TV show catchphrase from"Iron Chef", in which contestants cooked with odd (non-american) ingredients. The french gave us fries and a cool statue, can't be too mad at them.
IDK what a 1091 is, I assume some sort of military division, but it's a strong title.