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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3341651533
Ironically, it looks like little change. In fact, the map is now completely different, about 12 hours more work went into it....
I followed the recommendation of the Relic team and changed all the waters to shallow waters. I am far from finished with my work. However, I am interested in feedback from Gemello 2.0 (Shallow waters). Feel free to test!
A list of updates:
- All waters are now passable
- Complete rework of the two canals and all structures, objects
- Insertion of another jetty
- Removal of some unnecessary walls and objects (will continue)
- etc...etc...
bockla ♨️
Thx mate, nice that u have fun!
All-in-all very well made design, both gameplay and artstyle.
Sidenote: Pls erase the old 'colour map' where you can still see lines drawn from the wip-layout.
Hi Vlad, really appriciate ur comment, the map isnt finished yet. The map hopfully can compete at the upcoming Mapping Competition.
I planed on remaking "Langres" from CoH 1. Since Mapping is a hobby i love, but also time consuming i have to see what i will be able to do here :)
Salu!
It feels like one of those old secret 19th century places mixed in with Jurassic Park style of post-apocalyptic vibe, I'm just in awe at its artistic merit!
If you ever get to rework Vire River Valley... I really would love to see it in CoH3, officially! And same for this one, definitely has to make it in game imo, it's a huge refresher!