边缘世界 RimWorld

边缘世界 RimWorld

[SK] Simple VFED MaxPack Vehicle
33 条留言
SUAVEMENTEEEEEEEEEEEEE 10 月 22 日 上午 11:48 
I don't wanna be that guy but, if I remember correctly Oskar said that the Imperial Vehicles mod was on standby or something, and it was even at risk of being cancelled
Gooby King  [作者] 7 月 14 日 上午 1:43 
I probably won't update this as I believe royalty/Imperial vehicles are coming soon and I no longer use this myself.
Duckpower2017 4 月 16 日 上午 12:31 
@Settlerking yeah thanks, you are quite lucky with only 200 mods, usually i run about 1800+ mods, although due to testing and debugging its a lot lower now
Gooby King  [作者] 4 月 15 日 下午 5:50 
let me know if any issues persist. I have no clue what these reported issues are from, I have tried this mod with 200+ mods enabled
Duckpower2017 4 月 15 日 上午 5:31 
@Settlerking oh sorry, didn't know that, thought it was connect to that error i had then
Gooby King  [作者] 4 月 14 日 下午 3:56 
@DR. Quackers M.D same issue, you have not VFE:D active
Gooby King  [作者] 4 月 14 日 下午 3:52 
l just loaded with all required mods as per the required mods on this very page and have zero issues.
Gooby King  [作者] 4 月 14 日 下午 3:43 
@duckpower. the textures are the same as VFED. as the description states, the mod contains no textures except a masking file which is what the m files are
Duckpower2017 4 月 14 日 上午 8:32 
uh... your mod has a massive error log loop, and it drags down tps at least for me, your texture files for the max pack directions have an "m" in their direction tag, you might need to change "ImperialMaxpack_southm.png" to "ImperialMaxpack_south.png" and do the same with the other directions, since it isn't suppose to be like that and it the game doesn't recognize it as a direction of the max pack. its the easiest fix, if it isn't than i am sorry
Dr. Quackers M.D. 1 月 11 日 下午 4:34 
All these logs have parts missing becasue of steam **&*%$* character limit
Peryn [Андрій] 2024 年 12 月 29 日 上午 2:42 
[TSF] Mason 1290
2 000 weight with 2700 with vehicle upgrades
GVLT 2024 年 12 月 17 日 上午 9:25 
Paintable version would be amazing
BigDorbo 2024 年 10 月 14 日 上午 9:19 
I like what you are going for with your simple series.
LINX 2024 年 10 月 7 日 上午 11:19 
Is "Vanilla Vehicles Expanded - Upgrades" mandatorily required?
[TSF] Mason 1290 2024 年 10 月 7 日 上午 9:41 
it fits well into the aesthetic. hmm. its called 'MaxPack' ... does it hold ALOT in weight limit?
Fiendix 2024 年 10 月 4 日 上午 5:18 
yeah i fix for the upgrades would be nice. if you can.
Thanks for the answer! :p
Samira 2024 年 10 月 3 日 下午 7:01 
@Azazellz Oskar literally said it on a patreon post about the imperial vehicles when the first vehicles mods were released
TTV_Robux_GAMIN 2024 年 10 月 3 日 下午 6:25 
I'm excited to see your future work :)
vin 2024 年 10 月 3 日 下午 6:23 
nice
Gooby King  [作者] 2024 年 10 月 3 日 下午 4:47 
It's possibly a bit too strong but I tried to balance it with being expensive and hard to research (double techprints). The vehicle prop in quests is very durable and I tried to make it feel like it's the same vehicle.
Gooby King  [作者] 2024 年 10 月 3 日 下午 4:43 
I can fix it so that upgrades are optional tbf. I'll fix it as soon as I have time. I'm gonna upload some stats too. It's very high armor and cargo space.
Fiendix 2024 年 10 月 3 日 下午 1:46 
Is Vanilla Vehicles Expanded - Upgrades really needed?
And what are the differents stats and uses of this vehicle?
Gooby King  [作者] 2024 年 10 月 3 日 上午 9:07 
But I appreciate knowing I wasn't the only one that felt these 'prop' vehicles needed some actual vehicle mechanics
Gooby King  [作者] 2024 年 10 月 3 日 上午 9:05 
I did toy with the Idea of adding a 'shuttle' that uses the upgrade system as a way to pick between deserter and imperial shuttles.

The Imperial heavy dropship and the Pirate Gauntlet were along with the already mentioned ones some that I felt like maybe making. The MaxPack was mostly a test drive (haha) of the vehicle framework. I might, or might not, make another one like this :)
Azazellz 2024 年 10 月 3 日 上午 6:14 
aerodrone which supposedly will have an autopilot
Based on the design, the Aerodron should have pilots. There is a thing in the front that looks like a glass cockpit for one or maybe two pawns (pilot and gunner, perhaps).

Also, the Deserters have their own shuttle with a unique texture.
And the Ancients from the Vaults. Albeit in a state of disrepair.
Samira 2024 年 10 月 2 日 上午 11:40 
Also it would a totally eletronic shuttle which maybe will use special aerodrone batteries like the ones in VFE Deserters aerodrone missions
Samira 2024 年 10 月 2 日 上午 11:39 
There is already a shuttle with the vanilla textures called "colonial shuttle" so you could maybe add the aerodrone which supposedly will have an autopilot and be able to launch missiles to the ground but im not sure if the Vehicle Framework already supports aerial bombardement
Gooby King  [作者] 2024 年 10 月 2 日 上午 10:11 
I am aware, however it's still in the planning stage currently so It's gonna take a bit. I just whipped up this in the meanwhile :)

I was debating adding the shuttle and Aerodrone aswell but there's already one using the vanilla textures and, honestly, The MaxPack is the one I felt needed some sort of usability the most. You can rent a shuttle with favour and you can buy a drone strike already. The MaxPack shows up only if you purposely attack the Empire in a single quest type. I want my Janissary squad to travel in style :)
thebasementdweller 2024 年 10 月 2 日 上午 10:07 
there is actually a ve imperial vehicles module thats being worked on and i heard that maxpack will actually be one of the vehicles in the mod
Gooby King  [作者] 2024 年 10 月 2 日 上午 8:38 
np
Samira 2024 年 10 月 2 日 上午 8:02 
You are a godsend, thank you
Gooby King  [作者] 2024 年 10 月 2 日 上午 7:32 
np, let me know if there's any issues, not gonna be able to fully playtest with my modlist until the week end probably
Denmonari 2024 年 10 月 2 日 上午 7:25 
Very cool, thank you