边缘世界 RimWorld

边缘世界 RimWorld

[ARY] Automatic Hunting [1.5 - 1.6]
52 条留言
Reestock 11 月 9 日 下午 6:32 
this mod makes my game error every time it checks.
Dante Mundus 11 月 6 日 上午 7:56 
delete the config file is the point:Kurisu:
PushinThePainvelope 10 月 16 日 下午 10:03 
For people having trouble finding the XML file:

Open up a saved game, hit escape and go to options.

Hit open on the "Log file folder"

You can then search "ARY" in the search bar and it should show up for you to delete. Either that or find it in the config folder.

After this the mod options worked correctly for me. Good luck!
Acid Snake 10 月 12 日 上午 6:13 
Seconding Shisk's assessment here. The xml file is not present. Will keep it just in case it gets fixed, but as of right now, the mod seems to be needless bloat.
Shisk 10 月 7 日 下午 12:30 
Option menu doesn't appear and the file path doesn't have Mod_ARY_AutomaticHunting_ARYAH_ModMain_DrawMenu.xml even after installing, restarting and unsubbing/resubbing
Snues 9 月 27 日 上午 1:16 
This mod has got a permanent place in my modlist
BoxximusPrime 9 月 13 日 上午 8:01 
I've noticed the key combinations to toggle only work sometimes. I solved this with my mod by creating a new gameobject when the mod loads, setting tit to do not destroy, then adding a component that's a super simple monobehavior that detects the input in the *update* game loop. If you check for the key combinations in anything else other than update like FixedUpdate, the key presses don't register sometimes. If you want some code samples, lemme know.
Gabe Knight 9 月 4 日 上午 9:14 
Would love a hunting switch button or customizable hotkeys as well.
Thanks.
crystal-hunter 9 月 1 日 下午 4:49 
It's a good mod, but make a more convenient hunting switch button or a button in the interface or customizable hotkeys.
brandoncoffey2000 8 月 30 日 上午 11:39 
I GOT IT THANKS :-] :-] :-] :-]
brandoncoffey2000 8 月 30 日 上午 11:03 
i am a bit dumb i don't now how
Arylice  [作者] 8 月 29 日 下午 7:50 
If the option menu is broken, you might need to reset this mod's Config!
1. Go in:
C:\Users\User\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
2. And delete:
Mod_ARY_AutomaticHunting_ARYAH_ModMain_DrawMenu.xml
brandoncoffey2000 8 月 29 日 下午 7:19 
i can't change any settings
brandoncoffey2000 8 月 29 日 下午 7:14 
it will not work for me it used to help
PathToV1ctory 8 月 27 日 上午 10:16 
Thank you very much for updating, this is a staple QoL mod in my opinion.
Knighlty 8 月 9 日 下午 10:15 
you are epic and wise, thank you great-one
Knighlty 8 月 8 日 上午 4:20 
need this updated badly (take your time i joke)
CookieDive 8 月 3 日 上午 4:55 
Have we had any word if this is getting updated?
#CornRust.com 7 月 30 日 下午 6:48 
@arylice Can you please update this, thank you for your time and effort into this
Squishyjellyfish 7 月 12 日 上午 12:25 
1.6 please
Draco Sicarius 7 月 2 日 上午 8:17 
Will this be updated to 1.6?
Jangurs 3 月 24 日 下午 12:43 
Maybe even filter by leather type as well, that could also be useful
Jangurs 3 月 24 日 下午 12:25 
Is it possible to filter viable targets based on their meat amount, similar to how we can can select a maximum revenge chance?
Meradin 1 月 31 日 下午 11:03 
hollys There is a mod called Allow Dead Animals that should help with that.
ShyGuySpirit 1 月 11 日 上午 11:41 
Is it possible to add calculations on animal corpses you have stored? I have an abundance and they keep wanting to hunt. I just need to butcher them and I'll have the amount of meat that triggers the automatic hunt.
hollys 2024 年 12 月 21 日 上午 9:45 
My hunters often don't pick up the animals because they are automatically marked with an X. Is there a way to change this?
SimplePhysics 2024 年 12 月 15 日 上午 7:03 
Great mod! Two small comments:

A: I'd like there to be some sort of "ratio" control instead of a hard-start/stop threshold for meat to activate this feature, perhaps a slider that says "amount of prey to target" that scales the number of prey off the missing meat, so, say, a value of 1 would make the mod only target 1 animal per 10 meat below threshold, 0.5 would target 1 animal per 20 meat below, etc. IDK if I'm describing it correctly but I kinda want the mod to automatically target fewer animals when I have just under the threshold I set.

B: I'd like a toggle button for the mod in the bottom-right buttons. I know there's the shortcut and the mod options, but it would just fit more thematically to have a button toggle.
star 2024 年 11 月 30 日 下午 12:46 
they keep walking out of allowed area and dying with this mod
Xano 2024 年 11 月 19 日 上午 11:02 
very helpful mod, just a quick suggestion:
I would appreciate a check for other raw foods and/or cooked meals. I currently have an over-abundance of food because I had 700 rice not being checked and several meals stocked that were also not being checked.
All-in-all, not a dealbreaker. Just means I set the check time for 60 hours and undo the marked animals if needed.
Arylice  [作者] 2024 年 11 月 7 日 上午 8:42 
UPDATE 8 : Added a button to disable notification messages! :steamthumbsup:
. 2024 年 11 月 5 日 上午 6:36 
Wow. This is exactly the mod I was looking for. I searched for 'Automatic' and finally found this gem of a mod
Dante Mundus 2024 年 10 月 23 日 上午 4:04 
Could you please add a setting so that the message doesn't pop up while hunting?
xGxRxAxFx 2024 年 10 月 13 日 上午 7:31 
Hello. Is there a function to hunt for boomalopes in rain or snow to avoid massive fires? :DominaMurmillo::munchies:
Arylice  [作者] 2024 年 10 月 7 日 下午 12:41 
UPDATE 7 : Check the changelog!
NeatWolf 2024 年 10 月 6 日 下午 5:49 
(and yup, one of them was bare handed as well, so +1 to the previous req :D)
NeatWolf 2024 年 10 月 6 日 下午 5:47 
Hi there! May I suggest adding a configurable/optional max distance to pick a target? Currently if you set up your base on the edge of the map there's a fat chance hunters will pick a target hours of walking away - likely ending up killed :P
Takk 2024 年 10 月 5 日 下午 7:20 
Is the thumbnail a the last of us reference
Vril 2024 年 10 月 5 日 下午 1:12 
auto hauling to storage/butchering after killing option?
Nathanlasvegas 2024 年 10 月 5 日 上午 8:59 
@Yoann I second your request
Yoann 2024 年 10 月 5 日 上午 12:17 
@Arylice More option is always good, one for the whole "give the job to hunt" would be good for me: I'm only interested in the automatic mark the prey.
Mr McNificent 2024 年 10 月 4 日 下午 7:25 
oh gosh that title gif is fantastic
Arylice  [作者] 2024 年 10 月 4 日 下午 2:17 
No worries, bare fist hunter will only hunt if their target has less Melee Damage Per Second than the hunter.
You can always set their Work Priority to Hunt to 0 so they don't go out hunting.
I could think about adding an option to disable melee hunters if desired. :lunar2020thinkingtiger:
Yoann 2024 年 10 月 4 日 上午 11:00 
"hunters will be given the job to hunt and attack. This includes bare fist hunters." This part can be disabled, right?
Arylice  [作者] 2024 年 10 月 4 日 上午 9:21 
Pressing H (Misc2) + N (Misc4) is the button to quickly turn it on/off.
The button is also available to click through the mod option setting.
BoxximusPrime 2024 年 10 月 4 日 上午 8:44 
Love this. A quick on/off button somewhere would be super handy too. Maybe on top of the wildlife page or something?
A29 2024 年 10 月 4 日 上午 6:00 
hi please get out of my hair
SimplePhysics 2024 年 10 月 3 日 下午 1:15 
Man, I really needed this back when the Fog of War mods were more functional; they made it so that you couldn't see the animals on the Wildlife tab (at least not until later versions) and it was a matter of having to manually draft pawns to go out, find an animal, mark it to be hunted, etc... it was silly. But now these days I'm not sure those mods have been updated so it's not as important for that reason. Still, very nice simple feature! Thanks!
Arylice  [作者] 2024 年 10 月 3 日 上午 10:09 
It is difficult to define what "[...] with very little meat" means exactly as the answer could be different for many other players. You have an option setting to create a list of animals to exclude from the automatic hunting.
kyrambox 2024 年 10 月 3 日 上午 6:40 
Please make an option to exclude small animals with very little meat. And better animal checklist will be highly appreciated :)