安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thank you very much for reporting this and for the kind words.
In case anyone's wondering, the issue was caused by a faction string parameter being used instead of a faction script interface for the reset_shroud command, causing the game to reset the shroud for all the factions in the game, instead of just for the intended faction.
Swissbob's True World mod does that, I'm sadly not interested in making such a change with my mods, as each of them needs to be maintained as updates come to the game.
As for Drycha in Cathay, I expect changes in that part of the world with the inevitable Cathay/Monkey King DLC once it comes around.
Thank you for the comment!