安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






But I will post updates if that ever changes.
Unless something has broken that I'm unaware of.
I have updated Hudson's Sovereigns to include 7 hair colors for Syrons.
If it's not a hassle, can you add black hair options to the Syrons? I was almost able to make the Na'vi from Avatar but they don't have any base black hair option.
I have added 5 skin colors for Wizard King leaders.
And I just uploaded a mod for Eldritch Realms races.
I'd like to do avians next. But I don't yet own that DLC.
So it may be a while before I get around to that.
One of which is their order of priority in your playset(s).
This can cause weird problems like duplicate or missing assets.
Some mods override base game files with duplicates.
My mods, however, modify base game files instead of overriding them.
To address the questions about DLC races, such as Avians...
This mod does not (presently) include any content for DLC races.
I cannot easily or reliably create content for DLC that I do not own.
I will post updates if and when I do create content for any DLC's.