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报告翻译问题
You might want to move the code responsible into AddSimPostInit, which only runs once when game simulation starts.
发现了模组导致的一个错误
当开启这个模组时
如果用animal tracker
这个模组
会导致这个模组崩溃
需要发送日志给您嘛?
确定是开启这个模组是这个模组会同时和animal tracker(脚印追踪模组)
同时相互冲突(当点下追踪键时)
是这次更新之后才新增的bug
LUA ERROR stack traceback:
../mods/workshop-3338199971/modmain.lua(88,1) in function 'fn'
scripts/modutil.lua(588,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(189,1) in function 'prefabpostinitany'
scripts/mainfunctions.lua(358,1)
thanks,it's work better now!
[00:03:12]: [workshop-2189004162 (Insight)]: Title: 警告!
[00:03:12]: [workshop-2189004162 (Insight)]: Text: [string "../mods/workshop-3338199971/modmain.lua"]:83: attempt to index local 'ingredientRecipe' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3338199971/modmain.lua:83 in (upvalue) findIngredient (Lua) <59-125>
../mods/workshop-3338199971/modmain.lua:183 in (method) UpdateBuildButton (Lua) <151-287>
scripts/widgets/redux/craftingmenu_details.lua:363 in (field) oldCraftingMenuDetails_PopulateRecipeDetailPanel (Lua) <241-364>
../mods/workshop-2189004162/scripts/uichanges/recipelookup.lua:238 in (method) PopulateRecipeDetailPanel (Lua) <236-286>
scripts/widgets/redux/craftingmenu_widget.lua:963 in () ? (Lua) <940-968>
the game occasionally crashes during those freezes, and when the game crashes it doesn't show the "game crash" screen, the game instead freezes and stops responding while audio loops.