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@Moose - Not that I know of. Harmony is usually pretty good with forcing cross-mod compatibility; unless someone completely removes method executions. From the error message you usually should be able to see what the issue is.
@ WIKUS - thank you
@ Reika - Steel will radiate heat yes, but not as much as other materials like plastic or composites. But then again those are more insulative; its a tradeoff. If you build perpendicular walls, like radiators, you will radiate out heat faster.
@ IS-0069 - This mod only takes man made structures into account. Terrain insulation will unfortunately remain perfect I believe.
Latest update (terrain update) make it kaput.
TY
https://github.com/StationeersLaunchPad/StationeersLaunchPad
@Submachine - no only vanilla blocks at the moment
The mods runs but no atmos is being calculated.
https://imgur.com/a/K26KOE4
Re. radiation. My next update will be to implement a similar system as the developers have for the pipes. Radiation will only lose heat up/down to atmospheric temperature. This will hopefully remove the exploit of infinite energy dissipation.
Wall heaters (or any energy conversion from solar panels/wind turbines to heat) are very weak and energy expensive. Moon is probably doable still, but any other planet (i.e. Europa) will require you to use more creative and "fun" heating methods. Hint, try using devices that combust oxite and volatiles, and generate hot gasses.
But yea, I'm bleeding heat and relying on a unsustainable amount of wall heaters.
btw i guess the update broke the mod, at least i had the feeling it was not working
i would like to know if it matters which type of wall i'm using
something like the padded wall kit has lots of variables
the padded walls (thin) are giving me the feeling of being in a sanatory haha, they look really bad
how this will work in situation when two walls are back to back?
A resistive network is used to approximate heat flux between each room and the outside.