安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
⬛⬛⬛⬛⬛⬛
🟨🟨🟨🟨🟨🟨
🟨🟨🟨🟨🟨🟨
🟥🟥🟥🟥🟥🟥
🟥🟥🟥🟥🟥🟥
if you make a grunt or something you can turn it into an animated prop and in one of the animations theres a dance animation, whic makesthe animated prop to dance
the dead body had of "head gore 3" while also losing a foot. ONLY ONE FOOT WHILE HAVING A HEAD INJURY, is this a bug?
try adding a engineer spawners, more mags, and a weapon that pushes grunts alive
that would be very nice
he made it for madness day 2024
suggestions for an update:
add A.T.P zombies
make soldats n' engineers hold their guns with 2 hands
make ranged npcs prefer to be farther away from targets
make a variant of the engineer, soldat, and grunt where they have completely random weapons (melee, pistol, shotgun, or mp5; i.e soldat could spawn with glock, engie with mp5, agent with shotgun, etc)