饥荒联机版

饥荒联机版

ActionQueue RB3 - with endless action
80 条留言
Vân Ca  [作者] 10 月 14 日 下午 4:52 
@Laxus: Hi. It did work with Tumbleweeds, you may need to change the "double click range" in mod setting to 60 to maximize the detection range.

Repeatedly haunt an item when you in ghost form: use Shift+ClickDrag instead of Shift+Click
"Shift + Click and drag: Endlessly perform an action on those selected Entities"

Repeatedly command Abigail to haunt: not supported
Laxus 10 月 14 日 上午 8:20 
@Vân Ca

Could you add infinite action to collecting Tumbleweeds in the desert?

It doesn't seem to work on them, but I tested it.

If possible, add infinite action to a single item with the ghost to Haunt an item endlessly.
Vân Ca  [作者] 9 月 23 日 下午 3:34 
@Lỳ Cẩu: à oki tks ông
Lỳ Cẩu 9 月 23 日 上午 6:57 
lúc shift+chuột trái để tự động trồng cây là bị đơ nv ko di chuyển dc nhưng ko bị văng game.
Vân Ca  [作者] 9 月 22 日 下午 8:17 
@Lỳ Cẩu: Tôi không thể tái hiện lại sự cố. Bạn có thể cung cấp crash log không? (nằm ở cuối file này khi lỗi xảy ra: \Documents\Klei\DoNotStarveTogether\client_log.txt)
Vui lòng tắt các mod khác để đảm bảo sự cố không phải do chúng gây ra.
Lỳ Cẩu 9 月 22 日 下午 5:16 
giữ shift+ chuột trái bị lỗi rồi, sử dụng là bị đơ
Vân Ca  [作者] 9 月 22 日 下午 4:25 
You mean "Boulderbough"? I can't reproduce the crash. What did you do to trigger that (mine/chop/burn), can you provide the crash log?
Pls disable "QaaQ" and "Lazy Controls" to make sure it's not caused by them.
Another 9 月 22 日 上午 10:17 
There seems to be an issue with the cultivation of the new rock tree — the growth process tends to get stuck.
milimili 9 月 22 日 上午 8:18 
crash when queue the new rock tree
Vân Ca  [作者] 9 月 22 日 上午 2:18 
@ztjssb @Another: Sure :lunar2019piginablanket:
Another 9 月 21 日 下午 1:02 
Could you please help adapt the new meat-drying rack?
ztjssb 9 月 20 日 下午 10:59 
能不能适配下新的晾肉架?
Vân Ca  [作者] 9 月 17 日 上午 7:36 
@Shynaid: Endless action (auto add nearby trees/boulders) already works on both Woodie & Werebeaver. Just shift+double click tree/boulder.
Auto dig stumps: I'll consider it in the future, at the moment you could try QAAQ for that needs.
Shynaid 9 月 16 日 下午 1:20 
@Vân Ca
Can you add infinite action to Woodie Werebeaver? to cut wood and stumps of wood and rocks infinitely on the screen?

Could you also add it to the Woodie Werebeaver shape so that when you cut down the tree, it also automatically removes it from the ground like the shovel? (I don't know if that's possible)
9 7 月 31 日 下午 7:15 
ahh ok
Vân Ca  [作者] 7 月 31 日 下午 5:39 
@9: I can't reproduce that. Please try again without QAAQ / Lazy Controls
9 7 月 31 日 下午 3:51 
When I use this mod and keybind then double click and start putting kelp on the racks it puts it on just fine but when im left with 1 kelp left it keeps reopening the rackmenu and spamming it
Vân Ca  [作者] 7 月 31 日 下午 3:49 
@9: Can you be more specific, what you were doing with the kelp and what do you mean by "confused"? Can you reproduce that with only this mod enabled?
9 7 月 31 日 上午 10:37 
With the new update out, it gets confused once you have 1 kelp left
Vân Ca  [作者] 7 月 27 日 上午 2:52 
@Me要吃柠檬: great :steamhappy: glad to heard it
Me要吃柠檬 7 月 26 日 下午 5:23 
@Vân Ca Thanks for the author's reply :coolstar2022:Last night, the author of mod 1984734819 replied that it has been fixed.
Vân Ca  [作者] 7 月 26 日 上午 1:32 
@Me要吃柠檬: Can you try disabling "Equipment Control" and check if the error persists?
Me要吃柠檬 7 月 25 日 下午 8:21 
Yuep 6 月 18 日 下午 2:18 
:steamthumbsup:
Vân Ca  [作者] 5 月 22 日 下午 12:59 
@Mysterious dream: Ur welcome :3
Mysterious dream 5 月 22 日 上午 6:13 
I know.Thanks for your work.
Vân Ca  [作者] 5 月 22 日 上午 5:31 
@Mysterious dream: Oh sorry, I forgot that "AQ Changes" is actually in Lazy Controls.

"stop after adding six" sound simple, but it's problematic because:
- Not all compost bins have a maximum capacity of six; other mods (e.g., the Uncompromising mod) could change this value.
- The "added 1 into the bin" event can be tell easily with our eyes, but it's really hard for a client mod to detect that. That's why it wasn't fully supported until now. (same with the "oh, it's full already" event).
- You can't tell how many space left inside a working compost bin - is it full? 5/6 full or 2/6 full? Try once is the only way to know.
Mysterious dream 5 月 22 日 上午 4:41 
I turned it off, and the issue was resolved.However, "AQ Changes" is actually in Lazy Controls config.Furthermore, I believe it is possible to add a criterion: after adding six items consecutively to a compost bin, instead of trying once to confirm that the compost bin is full, directly move on to the next bin.
Vân Ca  [作者] 5 月 22 日 上午 4:17 
@Mysterious dream: Yeah that may caused the problem, can you try disable "AQ Changes" in QAAQ config
Mysterious dream 5 月 22 日 上午 3:44 
I use both simultaneously.
Vân Ca  [作者] 5 月 22 日 上午 1:05 
@Mysterious dream: Are you using QAAQ or Lazy Controls by any chance?
Mysterious dream 5 月 21 日 下午 7:53 
The queue automatically selects other unselected targets around it, which might be the reason.I do not know why it is like this.
Mysterious dream 5 月 21 日 下午 7:45 
Even if the character try once to confirm that the compost bin is full , they will not move on to next compost bin.Mod version is 3.1.05.
Mysterious dream 5 月 21 日 下午 7:27 
GOOD:steamthumbsup:
Vân Ca  [作者] 5 月 21 日 下午 4:47 
@󰀍长城守望󰀍 @Mysterious dream: Filling Composting Bin is now fully supported. The character will need to try once to determine whether the bin is full. If it is full, move on to the next bin; if not, continue adding until it is full :steamhappy:
Vân Ca  [作者] 5 月 1 日 上午 4:25 
@oppa: I’m glad to hear that, tysm ♪(´▽`)
oppa 4 月 29 日 下午 9:42 
This is the best Action Queue mod in the market with various configurations. Van (the modder) is very supportive. I will definitely recommend this mod to my friends :steamthumbsup:
stich196 4 月 1 日 下午 3:32 
Neat. Thanks :steamthumbsup:
Vân Ca  [作者] 4 月 1 日 下午 3:28 
@stich196: "Auto collect" trigger after you finish an action in the queue. For example, when you shift + double click to chop trees, after chopped a tree, it auto pickup drops nearby.
stich196 4 月 1 日 上午 11:18 
Does "Auto collect" toggle do nothing right now? Or should there be some kind of trick to get character moving and collect stuff by himself?
Vân Ca  [作者] 3 月 22 日 上午 6:29 
@颂恩: Ok, it will be available in the near future. I'm focusing on fixing bugs right now :DSTportal:
Soeun 3 月 22 日 上午 2:37 
May I inquire whether it is possible for you to implement the functionality of switching to Chinese?
Vân Ca  [作者] 3 月 21 日 下午 4:53 
@󰀍长城守望󰀍: You're welcome~ :lunar2019piginablanket:
󰀍长城守望󰀍 3 月 21 日 上午 9:29 
Comfortable, thank you very much.
Vân Ca  [作者] 3 月 19 日 下午 7:08 
@󰀍长城守望󰀍: You could try Shift + Click&drag the Composting Bins (when it not spinning) instead of Shift + DoubleClick. It should work fine.
󰀍长城守望󰀍 3 月 19 日 上午 9:17 
yes.Sometimes it's just a pity.
Vân Ca  [作者] 3 月 19 日 上午 8:15 
@󰀍长城守望󰀍: Thank you. Sometimes it works, but most of the time it only puts in 2–3 items before moving to the next bin, or it even gets stuck trying to place items in one that's already full.
󰀍长城守望󰀍 3 月 19 日 上午 6:13 
OK, thank you, I look forward to your technical progress.
Vân Ca  [作者] 3 月 19 日 上午 5:07 
@󰀍长城守望󰀍: No, I'm just an amateur modder, I had asked about this on Klei forum but no one answered. But hopefully it can be resolved as my skills improve in the future. Or when someone provides a solution for it.