Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Old School PVP Battle System 2.0 For High Ammo Javelins
9 条留言
KillWonder 10 月 16 日 上午 2:15 
Thanks, I will try it out
Lenny_Froggins  [作者] 10 月 16 日 上午 1:36 
It is balanced with Radious in mind. It will work without Radious, but there could be unintended issues with unit balance like chariots or javelins. Radious is a super good mod with a ton of added content.
KillWonder 10 月 16 日 上午 1:18 
The description on Killing Blow also states it's for Radious. So I'm a bit confused now
Lenny_Froggins  [作者] 10 月 15 日 下午 1:57 
@KillWonder

It works with single player technically, but the version that is balanced for single player is called "Killing Blow!"

This mod is older and the battles are even MORE of a slugfest. That's why I call it "PVP." This is great for people who want to have long tactical battles with friends. Though I havent gone back and looked at it with all the stuff I have learned since making it. I'd go with Killing Blow! personally. It's the one I might still update when I play Dynasties again.
KillWonder 10 月 15 日 上午 7:36 
This is the version for vallina single play?
Lenny_Froggins  [作者] 2024 年 11 月 4 日 下午 9:08 
@煞神血源 I am not the guy who can do that, but it sounds cool.

This mod slows down the combat and fighting to a good degree.
煞神血源 2024 年 11 月 3 日 上午 6:45 
Could someone create a mod where the AI takes over the battle? For example: [ https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2799316652&searchtext=AI ]. I want to zoom in during battles to closely observe the firefights between the two armies, but because it requires too much operation and quick reflexes, I don't have time to watch carefully.
Lenny_Froggins  [作者] 2024 年 9 月 23 日 下午 8:03 
Alright this is pretty much the stable version for longer term testing. I think it plays pretty great, but it is a different philosophy, I understand. But the way I like it is that the cheap food only militia units should not be doing great against highly armored elite troops unless they are high rank and get a boots to the Attk/Def stats, or you ruin the armor of the elite troops for the bonus to lethality.

Enjoy!

b1.5
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-Reduced lethality of chariot melee strikes to .6. Putting it at .9+ never should have been live lmao
Lenny_Froggins  [作者] 2024 年 9 月 22 日 上午 9:29 
b1.3

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-Reduced reload speed for arrows in direct fire
-slightly increased missile lethality coefficient
-increased piercing lethality from .2 to .25
-slightly increased sling reload to balance with bows
-decreased kv_rules melee_attack_interval from 4 to 3.5
-set armor to be -1 every 2% durability down to a 50% floor
-raised the 100% lethality block for armor to 150 from 145. This will decrease lethality block overall.
-set melee_hit_chance_normalisation_coefficient to 1.2. I think this will give lower attk units better chance to hit higher def