Garry's Mod

Garry's Mod

Dynamic Hull +Outfitter support
71 条留言
M16A1  [作者] 8 月 6 日 上午 5:44 
fixed
R∃ɴ⸸эC 8 月 5 日 下午 9:05 
occasionally i get this error when joining my server.

[Dynamic Hull +Outfitter support] lua/autorun/client/dynamic_hull_cl.lua:97: Tried to use a NULL entity!
1. GetModel - [C]:-1
2. GetModelNamePath - lua/autorun/client/dynamic_hull_cl.lua:97
3. func - lua/autorun/client/dynamic_hull_cl.lua:127
4. unknown - lua/includes/extensions/net.lua:34 (x2)
M16A1  [作者] 7 月 30 日 下午 12:51 
my bad, i fixed
Mitochondria 7 月 30 日 下午 12:10 
Got this error when trying to enable the addon
[Dynamic Hull +Outfitter support] lua/autorun/server/dynamic_hull.lua:12: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. callback - lua/autorun/server/dynamic_hull.lua:12
3. unknown - lua/includes/modules/cvars.lua:48
R4YL0 6 月 29 日 上午 9:58 
on closer inspection it's an outfitter issue, I'm sorry I keep coming to your comments and assuming it's you I swear it's not intentional.
M16A1  [作者] 6 月 29 日 上午 9:52 
can't reproduce
An_Unknown_Player[FIN] 6 月 22 日 上午 5:55 
Wild Wire 5 月 28 日 上午 1:33 
The settings don't seem to work at all. Crouching always uses the default hull size regardless of whether or not the vent fix is enabled.
M16A1  [作者] 5 月 16 日 上午 6:24 
yes but if cl_dh_vent_compat 1 is set u cant get any bigger than default crouched height
M16A1  [作者] 5 月 15 日 下午 2:44 
yea some models have clipping issues
myro 5 月 15 日 下午 12:31 
Does this mod adjust the collision height of a playermodel whilst they're crouched?

I noticed when playing as that Pengu playermodel that I was able to run in and out of vents with no issue, but when I switched to a playermodel with a pretty standard height, when I crouched I was still able to enter the vent even though their height would result in them not being able to enter the vent whilst crouch-walking. This combined with the use of Enhanced Camera 2 led to me being able to clip through the top of the vent and see outside of the map. Is this an issue that can be replicated, or is it just an issue on my end?
M16A1  [作者] 3 月 30 日 上午 8:08 
do you have another height addon? because this one is works fine with prone
M16A1  [作者] 3 月 30 日 上午 6:37 
Conflict issue
Remenix 2 月 14 日 下午 5:43 
Just needs a Blacklist command for certain gamemodes and its perfect!
Wyatt Hero of Time 2 月 7 日 上午 11:59 
it does work but it feels dynamic hull plus height is better with vents but messes half life 2 npcs but this requires prone for vents
M16A1  [作者] 2 月 5 日 下午 3:02 
yea really basic one tho if you wanna customizable one i recommend Dynamic Height 2 in the description
Wyatt Hero of Time 2 月 5 日 下午 2:40 
really? this mod
M16A1  [作者] 2 月 5 日 下午 2:39 
Dynamic Hull has built in dynamic height camera too
M16A1  [作者] 2 月 5 日 下午 2:37 
camera height is enhance camera without visible body
Wyatt Hero of Time 2 月 5 日 下午 2:20 
is camera height, enhance camera?
Wyatt Hero of Time 2 月 5 日 下午 2:09 
i was i was playing as young link. the other mod dynamic height+ hull did allow me but i had to delete it
M16A1  [作者] 2 月 5 日 下午 2:02 
try to use smaller pm
Wyatt Hero of Time 2 月 5 日 下午 1:49 
when i mean it doesn't work as in you still need to crouch in vents when small
Wyatt Hero of Time 2 月 5 日 下午 1:47 
i think
Wyatt Hero of Time 2 月 5 日 下午 1:47 
it works for sandbox
M16A1  [作者] 2 月 5 日 下午 1:09 
conflict issue
Wyatt Hero of Time 2 月 5 日 上午 9:57 
it doesn't seem to work
M16A1  [作者] 2 月 3 日 下午 2:00 
try without other dynamic height addons
NyanBaLg 2 月 2 日 上午 7:19 
The thing is that, i was trying to play with many dynamic height addons and prone, but when i go prone, the prone glitches and it looks like my character stands up while is clearly proning (the collision box is not showing proning).

Sorry for my english i'm not a native speaker.
M16A1  [作者] 2 月 2 日 上午 7:02 
i tested it and it works fine
NyanBaLg 2 月 2 日 上午 6:42 
madagascar penguins
M16A1  [作者] 2 月 2 日 上午 6:38 
which playermodel
NyanBaLg 2 月 2 日 上午 3:28 
doesn't work for me
M16A1  [作者] 2024 年 12 月 17 日 上午 6:27 
wha
JAbluszko 2024 年 12 月 16 日 下午 11:38 
this not work, its error
2024 年 12 月 16 日 上午 3:16 
s
Vexillifer Kool 2024 年 12 月 2 日 上午 5:28 
pairing this addon with dynamic height 2 works pretty good
Normal.Name 2024 年 12 月 1 日 下午 3:25 
ive been looking for a stand alone hull fix this works well with Dynamic Height + Crouch Fix and the prone mod i use
Shirrun 2024 年 11 月 25 日 上午 12:28 
ah alrighty then thanks for the answer, have a nice day
M16A1  [作者] 2024 年 11 月 25 日 上午 12:27 
this addon only supports players
Shirrun 2024 年 11 月 24 日 上午 8:08 
sorry i probably too high when making that statement lmao, but i meant this mod doesn't have the hitbox fix like the mod mentioned below (the link), every tall character or short would have their hitboxes the same as citizen/combine (i think at least for the npc, didn't test it yet for the player)
Shirrun 2024 年 11 月 24 日 上午 12:17 
this doesn't seems to make the hitboxes accurate like this mod, is this intentional or something else?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2887450478
M16A1  [作者] 2024 年 11 月 20 日 下午 3:32 
yea i made this under linux using proton tho
it should work on macos
Chinese modeled character 2024 年 11 月 20 日 下午 2:08 
U made this addon under Linux?
Also, that's will work on MacOS?
Vexillifer Kool 2024 年 11 月 7 日 上午 7:00 
Aw youre amazing, nice work
M16A1  [作者] 2024 年 11 月 7 日 上午 5:57 
added Enhanced PlayerModel Selector support have fun
Vexillifer Kool 2024 年 10 月 31 日 上午 6:53 
Good luck
M16A1  [作者] 2024 年 10 月 31 日 上午 6:52 
during development i search for Enhanced Playermodel Selector apply hooks but cant find any maybe later il try again
Vexillifer Kool 2024 年 10 月 30 日 上午 6:28 
It usually applies after I die a couple times, is there a way that it could apply upon changing models like if I had the Enhanced Playermodel Selector? This is the only dynamic hull mod Ive found that doesnt cause certain weapon viewmodel hands to flicker
An_Unknown_Player[FIN] 2024 年 10 月 29 日 上午 12:09 
Oh, ok thanks for the answer.