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works for me. Seems like a mod for people who enjoy late games i know i do.
if i recall i believe (depending on certain conditions ) one can win within turn 150-160. fastest i ever won was around turn 190 more or less. i know im going to enjoy your mod since i usually like draging things out in my games and only bother with the victory conditions when the AI starts doing something about it which is usually around turn 300-420. (Or when im near a time victory which suxs imo)
So this is a great mod for me since i usually end up taking my sweet time doing these things.
Thanks!
And a suggestion for both satellites: guarantee a resource spawn once the satellite de-orbits. That way, once the maximum spawns are generated you can't just delete the satellite and send another.
Well I don't know yet, maybe I'll change it to minimum 0, so it's a bit more risky :)
Or you could do a compromise. A chance for one resource more and half the time in space. That would make it 2-6.
Sherwood374, I didn't change live time. Both still exist for 60 turns and can spawn resources at random :)
About spawning on improved tiles, I'll check it out ;)
They spawn strategic resources :-)
If I recall correctly, these orbitals only spawn rescources on unimproved terrain in the vanilla game.