Caves of Qud

Caves of Qud

Forging
45 条留言
Tilidien  [作者] 9 月 25 日 上午 10:32 
@Boofenhertz
coming soon.
Boofenhertz Anal Incorporated 9 月 23 日 下午 5:12 
I've been asked about making my Whips Expanded mod compatible with yours. Is there anything we can do there? All ID's for them contain the word whip and the material if that helps you any.
Tilidien  [作者] 9 月 5 日 上午 9:39 
Now Compatible with Sickles and Scythes
Tilidien  [作者] 9 月 5 日 上午 6:47 
The Forging list currently works by iterating all existing items (also those from other mods) and assigning forging tags to them that classify and price based on keywords and qud-parts.
That is very compatible for other mods that just add items to the existing groups (or spears coz i thought of them). Do all your items contain the word "Scythe" and the material? i could just quickly add a scythe group.
BinaryDoubts 9 月 3 日 下午 7:46 
Hey, I'm a mod maker. Just got a request to add forging compatibility to my mod's item type (scythes). Just wanted to check and see if you're OK with me adding whatever's needed (probably just an XML merge in my mod?) to add scythes to the forge list if both mods are installed.

Feel free to message me on the Qud discord (same username) or add me on steam if you'd like to discuss privately. Cheers!
Tilidien  [作者] 8 月 21 日 下午 1:08 
Ramped it up and couldnt find any issues... thinking bout a debug option so i can see whats going on with you Constantine, Lekoda that sounds like a corrupted install.
Constantine 7 月 14 日 下午 4:22 
I'm getting an odd bug where i no longer have the option to choose what I want to forge, and no items are smelting.
The Jester 7 月 4 日 上午 11:12 
Does this add gold and silver bars too?
Lekoda 6 月 30 日 下午 8:48 
Hoe to add other mods armors into this?
Tilidien  [作者] 6 月 23 日 下午 9:09 
Sorry delicious friends,
This year has been keeping me very busy and there are factors in my private life aswell. Ill make sure to make up to you by updating SOON.

If this Situation continues to delay updates for my mods i will consider moving source to public domain despite my story with the community.

@AlwaysAngron
Exactly.
I was keeping this secret to allign with how the game likes to do the same.
To get this straight:
Tinkersmith enables the modding chance modifiers at item creation.
This mechanic the SAME to what Tinkering uses.
I'd love to see your face when you realize what that means for you <3

@AlwayAngron not as of now but i love the idea. What would you guys use as coal?
Lekoda 6 月 23 日 上午 6:04 
Using any forge tells me that I need the moremoddinggoodies skill
Cassius Mishima 6 月 4 日 下午 12:50 
Helloooo I have a question,

Can Iron be refined into steel?

Thank you :Corpus:
AlwaysAngron 5 月 20 日 下午 8:14 
Are you meaning that there is a random chance to already have a mod installed or?
Bacon Boywife~ 5 月 10 日 下午 8:45 
Can you explain tinkersmith better so that we know?
Tilidien  [作者] 2 月 23 日 上午 5:00 
@omican
All effects. That even means that modded effects that apply on tinkered items also apply on forged ones. If you dont know its not useful to you. If you know you will also know why the skill is so expensive. (even in otherwise vanilla game)
Tilidien  [作者] 2 月 23 日 上午 4:58 
Updated for Hearthpyre support and removed obsolete stuff.
Tell me if anything goes wrong.
T1 forges are instantly available in the schemer. other tiers are offered by some special individuals ;)
Dick Stealing Weasel 2 月 17 日 下午 8:28 
Is it possible to build our own Forges with Hearthspyre?
Mercenarius 2 月 12 日 下午 3:04 
Lol lovely last screenshot awesome mod though!
Tiareth 1 月 23 日 下午 2:11 
Thanks for a mod. I have small sggestion. How about a way to create gigantic equipment with *2 or *3 cost? Now i just create two items, then destroy them and them wish for gigantic version of that item.
omican 1 月 3 日 上午 3:35 
Great mod, thank you! What does Tinkersmith skill do? It refers to "offects on Tinkering", but what are they?
Tilidien  [作者] 2024 年 12 月 23 日 下午 10:02 
Thank you @Tyrir
Sadly i will be updating somewhere end january as i do not have time for qud rn.
Both errors seem not to be breaking though...?
Tyrir 2024 年 12 月 19 日 下午 7:40 
MODERROR [Forging] - file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3332587456/ObjectBlueprints/ObjectBlueprints.xml: Duplicate stat Name='Hitpoints' found at line 22
MODERROR [Forging] - file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3332587456/ObjectBlueprints/ObjectBlueprints.xml: Duplicate tag Name='NoSparkingQuest' found at line 367
Kaktus021 2024 年 12 月 16 日 下午 9:47 
Vambraces, cloaks, rapiers, and the desert kris aren't being broken down by the smelter
PoolCloser 2024 年 12 月 5 日 下午 8:02 
GOAT(folk) mod, very excited for hearthpyre update
Lustrecia 2024 年 11 月 10 日 上午 10:05 
Your "manifest.json" is missing a comma after version number.
Tilidien  [作者] 2024 年 11 月 2 日 上午 9:30 
@B.random
psst. thats the whole point of Tinkersmith and why it costs so much exp ;)
B.random 2024 年 11 月 1 日 下午 6:30 
Will 'Nacham's ribbon' have an effect on items that are forged?
Reaverslayer 2024 年 10 月 30 日 上午 6:23 
@Tilidien Thanks for the info it worked. Oh sounds great to get heartpyre support just installed that but havent had time to use it as my last char found his match :Rivals:
Tilidien  [作者] 2024 年 10 月 29 日 下午 7:04 
allright i chatted a little with Armithaig (the dev behind herthpyre) and hereby announce that hearthpyre support will be added when game goes out of alpha (5. dezember)
which also makes me think about what else to put in this update:

1. fixed ingot names
2. heartpyre support

thats my list so far
Tilidien  [作者] 2024 年 10 月 29 日 下午 7:03 
@Reaverslayer
the object ids are in the mod description. wish for em
Reaverslayer 2024 年 10 月 26 日 下午 7:00 
Great Mod but i accidentally destroyed the forge in jappa is there a way to spawn a new one?
Armithaig  [开发者] 2024 年 10 月 25 日 上午 5:48 
All you need is a Hearthpyre.json with the added items under your preferred category. Was very keen to leave the door open for furniture packs and the like.
Kaktus021 2024 年 10 月 24 日 上午 11:17 
I know you mentioned on the previous version how it would be difficult to add Hearthpyre compatibility. If this version hasn't changed too much it was actually pretty straightforward.
(bad joke goes here) 2024 年 9 月 30 日 下午 4:56 
Thank you!
Tilidien  [作者] 2024 年 9 月 30 日 上午 7:12 
An ingot is worth 10 nuggets... of course it is... -.-
Tilidien  [作者] 2024 年 9 月 30 日 上午 7:11 
@The Persuer wtf i was sure i fixed that already. ill push an update when they release 1.0 to fix that sorry
(bad joke goes here) 2024 年 9 月 28 日 下午 7:49 
Hey, how many nuggets is an ingot worth?
Blake the Snake 2024 年 9 月 25 日 下午 5:38 
fullerite, carbide ingots ( i assume the other ones too) are mispelled as "ignots" in the mod
Tilidien  [作者] 2024 年 9 月 24 日 下午 12:43 
@Annatar
I think its the games decision to not make most funiture (especially powered devices) carryable.
The mod NotNailedDown changes that for most stuff but i dont think it will work on smelters as they inherit some abstract base class instead of the ingame smelter.
If you realy need to place one in your base i recommend just roleplaying and wishing for it.
Wishes are in the mod description.
Annatar 2024 年 9 月 23 日 下午 6:20 
Hello, I really like your mod! It makes looting random junk from earlier ruins a lot more rewarding. It's also nice that I can think of a build and get, say, a steel two handed hammer by grinding for it without having to rely on merchant or drop RNG.
Would it be possible to make so the player can pick up smelters/forges though? I don't mind if they're extraordinarily heavy, to the point of me having to wait until level 25~30 to be able to carry one, and even then only by dropping all my gear to make space.
Lord Nich 2024 年 9 月 21 日 下午 12:29 
I think the sprite look perfectly good, will try this out next run.
Tcgirl8 2024 年 9 月 21 日 上午 9:47 
Neat!
Tilidien  [作者] 2024 年 9 月 21 日 上午 12:55 
@Adman120
Yes
Adman120 2024 年 9 月 20 日 下午 12:28 
Can you turn nuggets into ingots?
PoolCloser 2024 年 9 月 18 日 上午 12:25 
This is great! High quality enough to be part of the base game, in fact, this is a feature ive been wanting for a while :)