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WARN : Lua f:0, t:1737514449027> LuaManager$GlobalObject.require > require("TimedActions/InfectionScanner/ISInsertBattery") failed.
WARN : Lua f:0, t:1737514449027> LuaManager$GlobalObject.require > require("TimedActions/InfectionScanner/ISRemoveBattery") failed.
There are only four other mods loaded: MoodleFramework, Rest Taken Moodle, Stackable Planks, and What can I Craft?? (ver. Output Item)
As for the broken recipe mods issue, the fix for that is seemingly pretty simple. Just need to change all instances of the following in the scripts:
AutoLearn to AutoLearnAny
itemcount to flags[ItemCount]
21-01-25 21:17:27.845] LOG : General f:0, t:1737505047845> [craftRecipe] removing script due to load error = DismantleInfectionScanner.
[21-01-25 21:17:27.845] ERROR: General f:0, t:1737505047845> ExceptionLogger.logException> Exception thrown
java.lang.Exception: unknown recipe param: itemcount at InputScript.Load(InputScript.java:545).
The mod works with Bandits in-case you're interested for that
hope the blip beeper scanning sound is satisfying
I mean, I like the idea, if you just mean like a circle with the item in there yeah. If you mean a screen display, I won't do that tho
The new features work like a charm. Amazing work.
Did you read the modpage ?
Yeah I guess