Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Cities 4 Tiles Away
20 条留言
sir_ladahad 2022 年 9 月 17 日 下午 12:59 
@Daemon Trooper
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2864277441
Please let me know if you have any trouble with it.
Anthaderas 2018 年 5 月 31 日 上午 6:18 
Could you make a "2 tiles away" ?
ghsmith 2015 年 11 月 16 日 上午 8:40 
This won't let me settle cities any closer than 5 hexes away, not 4. I had to double check to make sure i subscribed to the right mod, not the 5 hex limit mod. Nope, definitely subscribed to this one, but cities cannot be built four hexes away, only 5 or greater.
BxxxxxBxxxxxB not BxxxxBxxxxB. FWIW I'm playing Rising Tide.
TheAhn1995 2015 年 4 月 15 日 下午 1:10 
does this mod still work?
Duke76ster 2015 年 2 月 8 日 上午 6:10 
Works perfectly, as designed. It's great to not have AI spam cities everywhere. Thanks!!
Duke76ster 2015 年 1 月 17 日 上午 7:32 
I am going to try this mod. I love the concept. Hopefully there are no bugs with this mod since the patch. After using/testing, I will rate and post an issues I run into and hopefully be able to eliminate the possibility of it being from other mods I'm using. Very thankful a mod like this was created - awesome. Thanks!!!
samuel.handelman 2014 年 12 月 8 日 下午 1:18 
How does this interact with the patch? Apparently, the distance minima for stations are different than for other things, and are different for outposts than for actual cities which seems strange to me ( http://www.civilization.com/en/news/2014-12--civilization-beyond-earth-fall-update-now-live/ )
Red5 2014 年 12 月 5 日 上午 10:05 
4 is good for Citys, but way too many for Stations. I find the 3 tile minimum as it is leaves too many unobtainable resources in areas surrounding Stations.
zgrssd 2014 年 11 月 6 日 上午 8:07 
I tried 5 tile first. But that seems to hinder the AI too much, even when spawned nearby. So I will try what results this produces.
Venusaisha 2014 年 11 月 6 日 上午 12:27 
ya i think 4 is better for me then 5 or 6. thou differ players may seek differ based on their method of play 8)
Venusaisha 2014 年 11 月 5 日 下午 7:57 
me like to be able to xepand and try to keep my cities close but not too close so i able to get most resources in my area. as well keep ai away. 6 tiles away seem too much for me, i don't want aliens passing in middle. 5 tiles away seems good, thou i think i am got to focus on on culture and growing to get more territory.4 might me better for me, might try that 8)
satto 2014 年 11 月 3 日 下午 1:00 
doubt it, i have deleted the mod and game works fine now, no crashes
McGavin  [作者] 2014 年 11 月 2 日 下午 2:24 
The mod doesn't do anything that would cause your game to crash, so it's probably something else that's causing your problems.
satto 2014 年 11 月 2 日 下午 12:17 
game keeps crashing after certain moment when you have like half of the map conquered. this is the only mod i use.
Katamariguy 2014 年 11 月 1 日 下午 9:49 
I don't see how this mod changes anything...
wodan11 2014 年 11 月 1 日 下午 12:49 
This mod also made Earthling Settlers min 4 tiles apart.
Corporal Jones 2014 年 10 月 30 日 上午 5:15 
Works a treat, god mod ;)
McGavin  [作者] 2014 年 10 月 30 日 上午 2:41 
My fault. I fixed it.
Corporal Jones 2014 年 10 月 29 日 下午 11:22 
Looks good but why wont it download to my mod folder ? I have coloured research tree, cities 5 tiles away and commonwealth sponsor mods all running fine ??
Ronin 2014 年 10 月 29 日 上午 11:25 
Thanks! :masonfist: