Divinity: Original Sin 2

Divinity: Original Sin 2

Red Prince Dialogue Restoration
2 条留言
King Feraligatr  [作者] 2024 年 11 月 22 日 上午 4:03 
@RyukaRuki I'd have to look at the dialogue file to make sense of things, but from the sound of things, this doesn't seem like it's in the scope of the mod. Still, I can take a look at it. Sorry for taking such a long time to respond. :(
RyukaRuki 2024 年 9 月 23 日 上午 2:27 
Not sure if this is relevant, but earlier today while I was looking through dialogue trees in the editor to see what happens in them, I noticed that FTJ_SW_PurgedDragon.lsj in the FortJoy -> Swamps folder had a [RED PRINCE] tag with an odd quirk that the flags it checks for is that you're him, but he isn't the avatar. Since that's likely to almost never happen since most players make their avatar talk to everybody (especially since act 3 punishes you for not loading the avatar with persuasion points, so it's even less likely after the first run), I felt it might be worth bringing up. I didn't know it was there until now.

At least I think I'm remembering this correctly. I was moreso looking for the Relics of Rivellon trees and couldn't find them for the life of me, so I was more focused on that.