Sid Meier's Civilization VI

Sid Meier's Civilization VI

Lucill's Bug Fix
10 条留言
闲律 9 月 16 日 上午 3:22 
I found that there is a problem with the game itself. As the game progresses, when building wonders without any acceleration effect, the productivity applied to the wonders is less than the actual productivity. At the beginning, it does not decrease, but the reduced productivity will increase. However, when building regional buildings or other projects, it does not decrease. What is the reason for this? Is there a solution?
Royal Raven 7 月 12 日 下午 6:13 
Also I believe there would be issue using Leugi's Preserve Rework? Since your mod does changes to the vanilla Preserve.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2879431839
Royal Raven 7 月 12 日 下午 6:03 
Royal Raven 7 月 12 日 下午 6:02 
Does your mod cover all these fixes from, Real Fixes?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2956875836
Jäger 2 月 15 日 上午 9:09 
이거 다른 모드랑 충돌 나던데 뭐랑 되는지 모르겠음 결국 버그픽스 모드를 끄게됐음
Lucill  [作者] 2024 年 10 月 1 日 上午 1:18 
@Asiltic Oh I see. I use a few mods so I couldn't tested with many mods. I think there could be conflicts with mods that touch the bugs fixed in this mod. Thank you for your report.
Asiltic 2024 年 9 月 29 日 上午 3:24 
Just started my first game with mods, enabled around 60 and got an error on starting a game. This mod was the issue, worked after disabling this.
Sorry for not giving you more detailed info, but it is not as compatible as you think
Lucill  [作者] 2024 年 9 月 14 日 下午 12:31 
@MK-HATERS I haven't tested many modes, but I think it would be compatible with most of mods. Because this mod does not change large-scale things.
MK-HATERS 2024 年 9 月 13 日 下午 12:03 
please note, is there any incompatibilities for other mods?
Strudeler Tatary 2024 年 9 月 13 日 上午 5:40 
Very nice.