Divinity: Original Sin 2

Divinity: Original Sin 2

Classic Tactician Stats
1 Komentar
Lasagna 16 Des 2024 @ 4:28pm 
is it possible to make a version that only removes the big base 50% vitality/damage/armor/magic armor/accuracy buffs but retain the +2% damage and 1.5% armor/magic armor per level scaling? (equalling 40% damage and 30% armor/magic armor at level 20).

for me the issue was that tactician turns act 1 and the first half of act 2 into total slogs but classic just becomes comically easy by late act 2 where you can just 1 shot most enemies with a single aeromancer without even needing lone wolf.