神界:原罪2 - 终极版

神界:原罪2 - 终极版

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Classic Tactician Stats
   
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Type: Add-on
Game Mode: Story, GM, Arena
文件大小
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1.294 KB
2024 年 9 月 13 日 上午 12:18
1 项改动说明 ( 查看 )

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Classic Tactician Stats

在 King Feraligatr 的 1 个合集中
King Feraligatr's D:OS2 Mods
16 件物品
描述
Nexus Mirror: https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/323

The King of Simple D:OS2 Mods (TM) strikes again with, well, another simple mod! This mod removes the global buffs NPCs get on the Tactician and Honor difficulties: they no longer get extra health, damage, armor, or accuracy. Said stats stay the same as Classic. However, everything else about those difficulties are unchanged. And scripted buffs from Tactician/Honor mode still apply. As well as (from what I hear those two difficulties have) the better AI. So yeah, pretty simple, as I am know for.

This mod was done on request by some other people. I don't actually try to play on Tactician/Honor, so I'm unlikely to use this mod myself. Do enjoy it for your own use, though.

Installation:
Sub to the mod. Afterwards, boot up the game and tick the mod's checkbox to activate it. Sort it in your load order at your will. Or use LaughingLeader's mod manager. Trust me, it's great.

Uninstallation:
Simply deactivate the mod in your load order. To be more thorough in its removal, delete the mod's .pak file in the afore mentioned directory.

Compatibility:
This mod should be very lightweight and should only conflict with mods that edit the "HardcoreNPC" stat. Anything else should be compatible.

Mod is only for the Definitive Edition. Since I do all of my modding on my GOG version of the game, I wouldn't expect the Steam Workshop mods to be updated as much.

Mod should work passively as long as it's in your load order.

While untested, I have allowed this mod to target the Arena and GM modes. Use it with those modes at your own risk.

Permissions:
You are free to use this mod in any way you like as long as you credit me and the others that helped me.

Credits:
Larian: For making the game in the first place.
Divinity Engine Wiki: For being a nice resource.
You, the player: For using the mod or just reading here in the readme. :)

Discord Servers:
Some links to some Discord servers you might want to join:
Larian's server: https://discord.gg/uDcm5npWfd
My modding server: https://discord.gg/nMErcdEpSs

If you want to support me and/or my modding, I have a Ko-Fi you can donate to here[ko-fi.com].
1 条留言
Lasagna 2024 年 12 月 16 日 下午 4:28 
is it possible to make a version that only removes the big base 50% vitality/damage/armor/magic armor/accuracy buffs but retain the +2% damage and 1.5% armor/magic armor per level scaling? (equalling 40% damage and 30% armor/magic armor at level 20).

for me the issue was that tactician turns act 1 and the first half of act 2 into total slogs but classic just becomes comically easy by late act 2 where you can just 1 shot most enemies with a single aeromancer without even needing lone wolf.