安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I wasn't expecting to see it again here tho.
I really like your mod.
Paths like "p:\iam_gurkh\data\iam_gurkglassint_ca.paa" should be "iam_gurkh\data\iam_gurkglassint_ca.paa" without the "p:\".
A fix for this would be nice.
think this should be "a3\data_f\bis_klan.paa". Hope you can fix this error
I have a few requests that I see some people already got to them but I will go over again.
1. Zeus compatability
2. TFAR compatability
3. Up the durability of the wheels and tires
4. Fix the dirt and sound when this vehicle gets hit with a bullet
5. Fix the gunner get out / eject onto roof of vehicle.
Other than that good progress.
Can't wait to see it with more weapons systems and maybe different colour schemes.
- Glass doesnt show broken from inside
- Upgrade durability of glass / tires
- Add a grey / black variant
THIS IS SO KICKASS!
I've been messing around with it for some time now, and REALLY like what you have accomplished so far. I cant wait to see what else is coming.
In the meantime though, I am pushing my Community to use this as their main vehicle......pickups and full on APC's just dont jive well with a PMC-Focused group ;)