The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

BetterFires
17 条留言
justtmavv  [作者] 10 月 7 日 下午 6:38 
Sorry sorry, I am a novice at coding. The check has been removed (even if it doesn't really change much.)
Endersteph 10 月 7 日 下午 6:14 
Yes but isn't that because the conditional is trivial and always returns true? So it runs the code even if the fire type is normal/blue (of course then it doesn't do anything because those can't shoot so i guess it doesn't change much)
justtmavv  [作者] 10 月 7 日 下午 5:50 
I tested this in game and found that the current line of code works for both red and purple fireplaces.
Endersteph 10 月 7 日 下午 2:47 
I am not familiar with Lua but still I am 99.99% sure that `(entity.Variant == 1) or (entity.Variant == 3)` cannot be the same thing as `entity.Variant == 1 or 3` (and I assume you meant the former, while you wrote the latter in the code).
Quriars 2024 年 12 月 6 日 上午 10:20 
Oh? Then that's awesome, I just don't really understand which mods need the Rep+ updates and which just work without updates. It's kinda confusing for regular player I guess? That's why I just asked questions under some works in workshop and awaited responses to fully transfer from rep to rep+ :sts_silent:
justtmavv  [作者] 2024 年 12 月 6 日 上午 8:13 
It should be Rep+ compatible.
Quriars 2024 年 12 月 6 日 上午 6:18 
I will be waiting for Rep+ compatibility, this mod looks good and helps in some cases:resmile:
Dano 2024 年 11 月 9 日 上午 6:29 
epic
Winkwing 2024 年 9 月 11 日 下午 4:33 
@funy dog extremely.
funy dog 2024 年 9 月 11 日 下午 3:50 
how would this affect the trout industry
hund 2024 年 9 月 10 日 下午 1:42 
that's not the point of the mod
Lart-Iste 2024 年 9 月 8 日 下午 1:05 
You miss on essential thing, the tear is not in fire :D Great mod :)
Iris Heart 2024 年 9 月 8 日 上午 8:24 
Love the preview pic!
Tarridian 2024 年 9 月 8 日 上午 5:43 
(like the one in the thumbnail)
Tarridian 2024 年 9 月 8 日 上午 5:41 
can you make a mod that makes the fires have a face
MOverERR 2024 年 9 月 8 日 上午 5:20 
very cool
Kattack 2024 年 9 月 7 日 下午 5:33