Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Rise of the Aegean Mythos
48 条留言
Loremasters Corax  [作者] 10 月 24 日 上午 10:50 
It's not allowed to use the assets from Warhammer. They are protected by Games Workshop
DarkGlam 10 月 24 日 上午 6:00 
and from.warhammer? lots of animations are from far away: lamassus from chaos deaeves could work for both mesopotamian and Egypt, hierotitan, harpies..
Loremasters Corax  [作者] 10 月 24 日 上午 5:43 
The problem is that the animations from Troy crash other animations on the game, but I'm trying to find a solution
DarkGlam 10 月 23 日 下午 2:53 
This mod is the best for dynasties, please keep adding, maybe you can copy animations and ideas from troy?
Loremasters Corax  [作者] 10 月 14 日 上午 9:48 
@Alpha117 I give my best to make that possible, but I can't promise anything because of the animations
Alpha117 10 月 13 日 上午 9:29 
These Giants are amazing Corax. I hope you keep working on bringing minotuar and cycolps. A kind of Age of Mythology but in Dynasties total war.
Jdubbs75 8 月 22 日 下午 8:59 
any news on the update with mythos units? Man i was hoping for the full aegean mythos mod that sounded absolutely sick but i get it takes a lot to mod. I wish i knew how or where to even start to learn.
Numb 5 月 21 日 下午 2:07 
how to increase amount of units
Lord Omega 117 2 月 2 日 下午 4:13 
cant wait till the update
bennydigitall 1 月 11 日 上午 7:45 
Great mod! But most units don't seem to have upkeep - can you add upkeep to all units? And perhaps limit the amount of each unit that can be recruited, to 1 or 2 of each?
demarcusscott06 1 月 4 日 下午 3:05 
or new creature is what im trying to say
demarcusscott06 1 月 4 日 下午 3:05 
im wondering when the next update will be?
Apex 2024 年 12 月 26 日 下午 12:28 
Hello, even though it is a great mod, it makes the Aegean nation very strong, can you at least make these units for every nation?
leonelpc 2024 年 12 月 23 日 下午 7:42 
We need a mythological mod since CA doesn't want to make a DLC to add it
Unofficial Status 2024 年 12 月 22 日 上午 1:43 
we need more mythos brotha >:D
Tiggy Skibbles 2024 年 11 月 18 日 上午 6:44 
Hopefully more Mythos mods.
Loremasters Corax  [作者] 2024 年 10 月 26 日 上午 1:09 
@barbaric snail what do you mean?
barbaric snail 2024 年 10 月 25 日 下午 5:39 
can u please make a 200 cavalry unit :steamhappy:
Loremasters Corax  [作者] 2024 年 10 月 17 日 下午 11:44 
Right now I'm working on a secret project, something that will be released soon :))
demarcusscott06 2024 年 10 月 17 日 下午 10:42 
im just curious now, your mod is great whats your next idea for a mod
Loremasters Corax  [作者] 2024 年 10 月 11 日 上午 9:46 
Yes, they will get an update soon
Lord Omega 117 2024 年 10 月 11 日 上午 9:29 
when you say all Greek factions i assume that excludes the Trojans, as they are technically not Greeks
demarcusscott06 2024 年 10 月 2 日 上午 10:15 
hi i just start playing again cause i got into college, i was wondering if you can raise the unit size of the giants to like 50 cause i play all my campaigns with unit size on ultra and every battle i lost giants to smaller units and sometimes it gets really expensive especially if i have little to pay them i like conquest, ig i'm saying that's the down side but i like the boost in power they give you when you have a couple recruited
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Loremasters Corax  [作者] 2024 年 10 月 2 日 上午 5:14 
There are problems with the animations
monkeyinpajamas2020 2024 年 10 月 2 日 上午 3:35 
wheres the Hydra or cyclops? or a real centaur??
Loremasters Corax  [作者] 2024 年 10 月 1 日 下午 10:01 
The giant buildings can be built in all the cities that have stone or in Thebes so it's a bit more logical from the recruitment. And the units can be recruited from all playable Greek factions
Lord Omega 117 2024 年 10 月 1 日 上午 9:45 
Can non greeks build the Giant building in Sparta?
Lord Omega 117 2024 年 10 月 1 日 上午 8:22 
does this add these units to a specific favtion?
chubbyninja89 (TNB) 2024 年 10 月 1 日 上午 4:45 
I would like to suggest that you also increase the numbers for the giant units, just from 16 to 20, as they're not quite as big as in Troy, and I think it would help them not get overwhelmed.
Loremasters Corax  [作者] 2024 年 9 月 30 日 上午 5:41 
Sadly I was the last month completely busy with my exam for my job, on last Friday I finished the last of those and will return soon to modding. But I have some great ideas and want to try to expand Greek to a total new experience
demarcusscott06 2024 年 9 月 29 日 下午 10:52 
hey man love the mod was wondering if you have any other good ideas you been cooking up a while or something i just got back to wifi and got your mod back to play a bit and was wondering about your updates and like i said any ideas you been cooking (units or graphics)
chubbyninja89 (TNB) 2024 年 9 月 15 日 上午 7:14 
I would like to make a suggestion that the giant archers, or at least the more elite armored ones, should have at least 200 range, if not 250, same as the Nubian longbow units.

I suggest this because they are supposed to be giant archers after all.
SadPanda 2024 年 9 月 12 日 上午 1:15 
Definitely give the giants lethality resistence, missiles tear them apart and make a mockery of their 85% block shields.
Loremasters Corax  [作者] 2024 年 9 月 6 日 上午 11:58 
I'll look maybe a change of weapons and shields to those of Pharaoh could already make a big change
teks 2024 年 9 月 6 日 上午 9:48 
They did in fact make the units stronger, it's something they talked about in the Dynasties update videos. Since they had to compete with new mechanics like Lethality, but also just the different stats they gave Pharaoh units. It might make it a bit of a challenge to get these guys in a working state. I'm not sure if anyone here has stats to suggest?
kappa 2024 年 9 月 5 日 下午 8:51 
Yeah cuz I do actually like lethality for mortal units as a concept. In theory my wife could kill me in one hit by getting lucky and conking me. It just makes the game more dynamic and adds a layer to engagements.
Loremasters Corax  [作者] 2024 年 9 月 5 日 上午 7:10 
I'll see what I can do, but as I said the units have the stats from the base game, I don't know if they made the Pharao units stronger then the ones from Troy but the historical units perform actually pretty good
But I'll check what I can change and how I can make them worth it
ArcticCub 2024 年 9 月 4 日 上午 11:53 
You can in fact give individual units a lethality moddifier, so they reduce lethality or even become immune to it
ch.bar 2024 年 9 月 3 日 下午 10:57 
@kappa, I think lethality should be turned off for such mods anyway. Author stated that he wants to add all mythos units, so imagine Minotaur or Hydra killed by single shot. Because they are single entities and well, that's how lethality works right? It wasnt designed with monsters in mind
kappa 2024 年 9 月 3 日 下午 4:07 
The problem is lethality makes the unit size an absolute problem. They need a payoff to being so vulnerable to massed missiles.
TheJakernaut 2024 年 9 月 3 日 下午 12:40 
Awesome. Great mod and thanks for doing this
Loremasters Corax  [作者] 2024 年 9 月 3 日 下午 12:17 
Then I´ll make them stronger withe the next patch
teks 2024 年 9 月 3 日 下午 12:12 
Definitely agree with others, I would increase their HP, melee defense, hell--all their stats across the board. As it stands they don't perform well in any roll. But I would absolutely love to see these units shine!
Loremasters Corax  [作者] 2024 年 9 月 3 日 上午 10:16 
The units are copied from base game, but I can look what I can do
TheJakernaut 2024 年 9 月 3 日 上午 8:34 
Yeah it would be nice for these giant units to be elite units to really offset the low unit count
demarcusscott06 2024 年 9 月 2 日 下午 11:16 
i dont mean to bug but even if i have a few unit spear men decimate them like they dont have a chance im just asking to make it better/harder i dont know the right word
demarcusscott06 2024 年 9 月 2 日 下午 11:14 
can you make the giants have more in the units (health) and increase the range on the bowmen since there giant, but can you make it difficult to get them by them being expensive, if possible
Loremasters Corax  [作者] 2024 年 9 月 2 日 下午 9:29 
This mod should work completely in campaign, I tested it multiple hours and there shouldn't be any problem playing as the Greek factions.
About radious I don't know, because I don't play with radious myself and didn't tested it together with it