Phantom Brigade

Phantom Brigade

Mech Affinity [OUTDATED]
18 条留言
Max  [作者] 4 月 18 日 上午 4:10 
Marked the mod title as outdated. Considering the developers' focus is adding some form of pilot progression now, I'm going to hold off on updating it.
Dick Stealing Weasel 4 月 18 日 上午 12:31 
The mod is indeed broken. Loading a save deletes all pilots.
Max  [作者] 4 月 12 日 下午 1:48 
The mod might be outdated / broken with the latest updates. I haven't played in a while. If it doesn't work on its own, it probably is broken.
Dammokles 4 月 12 日 上午 5:09 
at HarmonyLib.Internal.Patching.ILManipulator.WriteTo (Mono.Cecil.Cil.MethodBody body, System.Reflection.MethodBase original) [0x00066] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WriteTranspilers () [0x00084] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x0002b] in <474744d65d8e460fa08cd5fd82b5d65f>:0
Dammokles 4 月 12 日 上午 5:08 
Rest of the log in 2 parts:

at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at HarmonyLib.Internal.Patching.ILManipulator.ApplyTranspilers (System.Reflection.Emit.ILGenerator il, System.Reflection.MethodBase original, System.Func`2[T,TResult] getLocal, System.Func`1[TResult] defineLabel) [0x00093] in <474744d65d8e460fa08cd5fd82b5d65f>:0
Dammokles 4 月 12 日 上午 4:58 
I seem to be getting the same error. Relevant portion of BepInEx log below:

[Error : HarmonyX] Failed to patch void CIViewBasePilotInfo::RedrawForPilot(PersistentEntity pilot, bool editable, string header, bool inMech): System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: HarmonyLib.CodeMatcher HarmonyLib.CodeMatcher.SearchBackwards(System.Func`2<HarmonyLib.CodeInstruction, bool>)
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0
--- End of inner exception stack trace ---
jordan shrubb 2 月 26 日 下午 3:28 
sorsorry for the delay i work away :).

so the only errors seem to be 10 from djs cannons on neuxs i am removing that and testing again :)
Max  [作者] 2 月 24 日 上午 6:25 
Are there any errors in your BepInEx log?
jordan shrubb 2 月 23 日 上午 9:13 
Hi it is enabled. version v0.2.0 mech affinity. the pilots state they have done x missions with a mech in there bio and just underneith that it states there are no affinities. wondering if its a mod conflict ?
Max  [作者] 2 月 23 日 上午 7:27 
It's been a *while* since I last looked into this. Are you sure the mod is enabled?
jordan shrubb 2 月 22 日 下午 12:17 
can i ask what the tresholds are
ive had a piolt do 22 missions in the same suit and it still says no affinity
Max  [作者] 2024 年 9 月 25 日 上午 2:55 
I saw! Hyped for that. Might just hold off on further development until that update, and see whether I can hook into anything there.
Satasfide 2024 年 9 月 25 日 上午 2:53 
Pilot traits confirmed in the next update!
BlascoESP 2024 年 9 月 14 日 下午 4:19 
thanks for all!
Max  [作者] 2024 年 9 月 5 日 下午 1:28 
I've got some ideas for pilot progression / traits in the future. Though I'm in the middle of a move to a new city right now! :D
KimbleTheDwarf 2024 年 9 月 3 日 下午 5:09 
Great Mod, will give it a shot. Thanks!
gun slinger 2000 2024 年 9 月 3 日 下午 1:09 
this is amazing you should make to where the enemy pilot's have it to have too but i am sure that you have already thought of that. ether way i wish you the best of luck in making this this mod :)
Phantom[)rake 2024 年 9 月 1 日 下午 4:47 
Nice, I think Pilot progression is something requested for a long time, but was officially not going to be a feature.
Getting ready to start a new playthrough after the recent updates, but I haven't played since early access and they've changed so many gameplay basics I wouldn't know how to begin to balance something like this.