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however,
1st, the rocket that goes up with the Sat is still chemically powered
2nd in reality. it is a non-effective engineering nightmare costing 100s of billions of dollars for the most basic rock past mars to come to earth. you can not mine cost effective remotely , you can not build cheap robots of plastic for space. Every robot has survive space and mining , most mining equipment has to be serviced every 8 to 48 hours in reality.
at most, in the future, they will put "mass" in front of the orbit path of the space rock and tug it to earth
if you want to do something more realistic , put in a scrapyard recycle plant, aluminum 92% to 98% of it can be recycle for a fraction of electric power.
Cost: 1000 Production (Instead of 300. Such a powerful wonder needs to cost more)
Effects: +10% Production for Orbital units and +2 each of Titanium, Geothermal. (Oil on asteroids makes no sense (they need life matter IRL), and floatstone and firaxite dont feel like they belong on an ateroid either)
+2 production.
Right now, it is like 3 wonders combined into 1 with a very cheap production cost.
Great idea nonetheless! I really want to be able to use it
@shadowreaper5: Petroleum could be artificially produced, as @total_solipsist mentions. I goofed on the geothermal, though; I'd been under the impression that it represented resources extracted from the planet, which would be readily found in asteroids, rather than geothermal energy.
@That One Guy and @AngryEngineer: Coming soon! I have everything figured out for the conversion to orbital wonder except for getting the player who launched the orbital in LUA in order to give her the resources.
You're right, particularly about Petroleum. I'd assumed Geothermal was less about geothermal energy and more about resource extraction, but a quick read of the Civilopedia tells me that's not the case.
For the next version, I'm thinking +2 each of Floatstone, Firaxite, and Titanium along with +10% orbital unit production. Any thoughts?
@Techne:
Do you mean you like the concept, or that you like the wonder yields as-is?
@KiDS_GraMA:
This is a fairly early wonder; 900 production would put it out of reach of all but the most diehard fan. The production cost is roughly aligned to that of the Stellar Codex, with a bit more added due to the value of the resources produced.
With that said, I'm not averse to increasing the Production cost if someone can suggest a happy medium. If not, I'll probably boost it to 400 in the next version.