安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Will these mods be updated to 1.6 like the core mod is or is there another issue at play?
Put a colonist in as gunner, have steel loaded in the vehicle and press the reload button on the cannon.
Not sure if you're planning on more American vehicles at some point but I wanted to suggest the M163. It would definitely be something very unique from the vehicles so far with a 20mm rotary gun and poor armor
My one feedback is to ask if it would it be possible to add a minimum firing distance requirement so the Bradley and Abrams don't damage themselves with the explosion from their own main guns?
is there well be a logistical vehicle like humvee or m35 truck?