Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

3v3 Sevastopol
15 条留言
CrusaderLite 5 月 11 日 上午 10:13 
conquest support?
Adrian Reinhardt 3 月 4 日 上午 10:25 
Very nice keep up the good work
General Tsing Shi Tao  [作者] 3 月 3 日 上午 9:46 
@Adrian Reinhardt
I've been experimenting with converting and adapting campaign missions, including this one to the Frontlines gamemode. Should be available on my workshop soon.
Adrian Reinhardt 3 月 2 日 下午 7:40 
need to add frontline to this
KTM || Dissuoalimentatore 2 月 7 日 下午 4:05 
What is the exact date of this map in the battle of Sevastopol?
Kupona 2024 年 12 月 2 日 下午 5:56 
Never seen an author so combative
General Tsing Shi Tao  [作者] 2024 年 11 月 5 日 下午 5:49 
It's war. You have to improvise.
Havana-8 2024 年 11 月 5 日 下午 5:36 
Yeah, how about making a defensive circle map so that enemy coming from all sides isn't lame?
General Tsing Shi Tao  [作者] 2024 年 11 月 5 日 下午 1:23 
How about building a defensive circle instead?
Havana-8 2024 年 11 月 1 日 上午 8:59 
It is lame, as when someone build a defence line - they build it so that the enemy would be stopped by it. Thus here the whole experience is just ruined. By the way, there is a vanilla map where enemy attacks from one side.
General Tsing Shi Tao  [作者] 2024 年 11 月 1 日 上午 1:58 
It's not lame, you're just bad at multitasking.
Havana-8 2024 年 10 月 31 日 下午 7:50 
Lame last stand, enemy comes from all sides
IkAt_Tracer 2024 年 8 月 31 日 下午 3:40 
I don't know why the AI spawns behind the lines but that kinda defeats the point of the defensive line.

Would be better if they just came from one side.
General Tsing Shi Tao  [作者] 2024 年 8 月 31 日 上午 9:26 
No, it'd be too easy if the enemy only came from one direction.
Templar 2024 年 8 月 31 日 上午 8:31 
kind of ♥♥♥♥ for last stand since the enemy comes from the sides, if they would come from the north you could have an awesome last stand on a hill but now its ♥♥♥♥ since the spawnpoints are in the wrong places