Quasimorph

Quasimorph

Floating Combat Text
28 条留言
nbk_redspy 6 月 7 日 下午 7:21 
Quick update: The temporary workaround I posted below is no longer needed.
[Khorne] Shits'N'Giggles 5 月 24 日 上午 6:58 
Awesome thanks!
nbk_redspy 5 月 23 日 下午 2:55 
There is a new temporary version that supports both 0.9.0 and the 0.9.1 opt in beta>

https://github.com/NBKRedSpy/QM_FloatingCombatText/releases/
[Khorne] Shits'N'Giggles 5 月 23 日 下午 12:47 
Thanks NBK, you might consider an actual mod release as well
nbk_redspy 4 月 23 日 上午 5:30 
I've created a temporary version that is compatible with the 0.9+ version
This is a temporary fix for the wound..type bug.

This is with Dekar's permission until their version is updated.

Installation:
* Subscribe to this mod.

* Download the .zip file

https://github.com/NBKRedSpy/QM_FloatingCombatText/releases/download/v1.1.0%2B1/FloatingCombatText.zip

* In the zip file, there is a FloatingCombatText folder, extract the *contents* of that inner folder to the following directory:
<steam dir>\steamapps\workshop\content\2059170\3315918858

If the copy is correct, it will have asked to overwrite the existing files.

The mod is now updated and compatible with the opt in beta.

To uninstall the changes, unsubscribe and resubscribe to this mod. It will reset the files.
nbk_redspy 4 月 23 日 上午 5:28 
@Tokie, Thanks! I've re-posted the info.
Tokie 4 月 22 日 下午 10:51 
(The link below doesn't work unless you erase until you reach "/releases".)
nbk_redspy 3 月 19 日 上午 8:03 
BTW, that temporary version fixes the 'wound..type' issue with the opt in beta.
Umbral Reaver 2 月 24 日 下午 1:53 
Not sure if I did something wrong, but instead of wound names, it just displays the red text, 'wound..type'.

I still find it handy for number displays so it's tolerable.
[Khorne] Shits'N'Giggles 2 月 9 日 下午 3:03 
Gotcha! glad to hear its a widespread problem. I was afraid it was just me LOL.
nbk_redspy 2 月 5 日 上午 11:54 
Yep. I believe it is related to the changes in 0.8.5. The characters went to a 3d model that has some sort of pixilazation shader over it. (As I understand). The movement mod has a similar issue since it has text near the character.

It sounded like the devs are going to address it as it was causing them some issues as well. It doesn't impact the gameplay, just graphics.
[Khorne] Shits'N'Giggles 2 月 5 日 上午 10:25 
Anyone else get weird artifacting where the text appears pixelated or fuzzy before correcting?
Dervantar 1 月 30 日 下午 4:29 
This should be in the base game as an option.
Drezzy 2024 年 12 月 28 日 下午 4:34 
@Jaramon
Thanks for notice. Trying again it worked. On the first try, my new save refused to load.
Jaramon 2024 年 12 月 26 日 下午 8:28 
This mod seems to be working for 0.8.5
CaptainBorat 2024 年 12 月 25 日 下午 3:54 
So good it should be part of the base game
Drezzy 2024 年 12 月 25 日 下午 12:53 
This mod needs to be updated to the new 0.8.5 beta version asap.
nbk_redspy 2024 年 12 月 2 日 下午 2:53 
Top tier mod. Would love to see it in the base game as well.
Sefdzs 2024 年 11 月 5 日 上午 9:17 
This should be in the base game honestly
Vince 2024 年 11 月 1 日 上午 2:44 
This mod still works on 0.8, shows you how much damage you're doing exactly (and if / when you crit) and just makes the game so much more satisfying!
Icevenom 2024 年 10 月 21 日 下午 1:00 
Works great in 0.8 live too and is a great qol improvement.
Thanks modder.
Dai 2024 年 9 月 30 日 上午 6:10 
Checked and does work in the latest beta version
Hedrox 2024 年 9 月 28 日 上午 6:43 
Just so anyone knows, this seems to be working well in the current beta version :leviathancross:
Gauss 2024 年 9 月 8 日 下午 1:27 
Thanks!
AcEoFNeX 2024 年 8 月 29 日 下午 2:03 
Thank you:cozybethesda:
ALE199 2024 年 8 月 26 日 上午 9:06 
this should be in vanilla
[SpA]Uvpurple 2024 年 8 月 26 日 上午 6:44 
massive improvement!
Hasbeans 2024 年 8 月 25 日 下午 2:05 
Makes combat feel so much more fluid rather than having to constantly right click enemies to see their damage