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entity = {
name = "sws_zann_01_cruiser_mid_S2HB_entity"
pdxmesh = "zann_weapons_cruiser_mid_mesh"
scale = 1.0
}
yeah it is odd, though I did notice it.
Ask me again in a couple weeks once I have my checklist for 4.1 complete and ready.
I do plan on eventually splitting off some of the ships in the Rebel shipset into a New Republic set (the Nebula and Valiant is already there anyways). But this won't happen for a while.
Nothing I can do about the Juggernaut, the NSC mod basically jams 4 juggernaut models on top of each other so that Juggernauts can have 4 sections instead of 1. Evidently, that also means that lighting on the models will be 4 times brighter. This is a choice the the NSC mod authors made, not me.
BTW, If you really do plan to do a Hutt Cartel and New Republic shipsets, might I recommend you talk to the Thrawn's Revenge mod team for Empire at War? They have plenty of models you can use for both factions.
Keep up the amazing work!
Fixed. Thank you for letting me know