Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Nuevos Aires Coalition (RT)
88 条留言
fae.briona 2017 年 11 月 4 日 上午 5:04 
If I have time (and can get the game to work again after Win10's last update) I'll try to see what combo triggers the error.
Shadow  [作者] 2017 年 10 月 22 日 下午 2:03 
I'm not sure what could it be. This mod doesn't modify trade nor naval units in any regard, nor any deep, overarching mechanics. Perhaps some of your other mods are incompatible, for some reason.
fae.briona 2017 年 10 月 22 日 下午 1:21 
It's the only change that was made from one game to the next, so it has to be this mod and how it interacts with the others. There were no other new mods selected.
Shadow  [作者] 2017 年 10 月 22 日 下午 1:02 
This mod merely adds a new faction. It's unlikely it had anything to do with your glitch, fae.briona.
fae.briona 2017 年 10 月 22 日 下午 12:54 
Was exited to play this - but naval units vanished once built. Built a submarine. Once finished it wasn't visible or selectable, and didn't come up when scrolling through units able to move. It was still "in port" however, as the city wouldn't let me build another naval unit. This wasn't the only mod I had running, so it may be some odd interaction. Trade units also vanished from the map once they started running between cities.
Shadow  [作者] 2016 年 7 月 6 日 下午 2:43 
Thanks! Glad you like it.
-1 Stability Hit 2016 年 7 月 6 日 上午 8:06 
brasilia's lore cries out for a rival civ, well done
Chrisgaming 2015 年 11 月 13 日 下午 10:01 
Can i see a higher-res pic of the flag icon thing?
duncra 2015 年 11 月 7 日 下午 1:45 
looks real well crafted. I cannot wait to try it out in game play.
Shadow  [作者] 2015 年 10 月 21 日 下午 6:45 
Update released! Given there were no significant issues, we're back to Stable.

Version 6 (Stable):

- Added communiques.
- Added unique trait icon.
- Graphics polishing here and there.
Shadow  [作者] 2015 年 10 月 14 日 下午 5:12 
Update released! Nuevos Aires is now compatible with the Rising Tide expansion. :D

One of the very first sponsor mods to be updated, in fact.

We're back in beta while the mod's new stuff is more extensively tested, and I ponder what else to add. Proper communiques would be one thing, for the next, near future update.

Version 5 (Beta):

- First Rising Tide release.
- Changed sponsor trait to suit the incremental RT style.
- Added agreements: Xeno Tourism Initative, Corporate Special Forces
- First pass of diplomacy text.
Shadow  [作者] 2015 年 1 月 11 日 上午 4:41 
Check the CivFanatics forum thread.
Meiji 2015 年 1 月 11 日 上午 1:11 
Can we have a direct download please??
Shadow  [作者] 2014 年 11 月 28 日 下午 9:06 
Major update released! As of Version 4, the mod is fully featured, with extensive Civilopedia entries for both the Nuevos Aires Coalition and Mauricio Valente, in addition to revised and expanded affinity appearances. Enjoy!

Positive ratings welcome, of course. ;)

Version 4 (Stable):

- Fixed some outstanding issues with the sponsor logo.
- Added Civilopedia sponsor and leader lore.
- Added new early affinity variations for Valente, based on TPangolin's work.
- Added new late affinity variations for Valente.
Shadow  [作者] 2014 年 11 月 22 日 上午 5:23 
I have a major update in the works, which will implement what's currently missing: level 2 affinity variations for Director-General Valente, and proper Civilopedia entries for Nuevos Aires and the leader himself. Stay tuned!
Venusaisha 2014 年 11 月 21 日 下午 2:47 
games like civilization and world builder seem more complex to mod. me do sims 3,spore,empire earth are easy. space empires 4 was a bit time consuming c drive edit. every body has art & mod for something. 8)
Shadow  [作者] 2014 年 11 月 21 日 下午 12:55 
:D
MdanielM 2014 年 11 月 21 日 下午 12:39 
Who would have thought you knew how to mod? Kudos Shadow
Katamariguy 2014 年 11 月 18 日 上午 2:48 
I'm from Buenos Aires, and I say kill 'em all!
Venusaisha 2014 年 11 月 8 日 上午 12:38 
nice
Selecus Nicator 2014 年 11 月 6 日 下午 4:06 
Touchez
Shadow  [作者] 2014 年 11 月 6 日 下午 3:51 
I'm not taking requests at the moment. I'm juggling enough projects.
Selecus Nicator 2014 年 11 月 6 日 下午 3:29 
If at all possible?
Selecus Nicator 2014 年 11 月 6 日 下午 3:29 
Would it be too much to ask for a Neo-Seleucid Empire (in space)?
Shadow  [作者] 2014 年 11 月 4 日 下午 5:00 
Excellent!
csimmel 2014 年 11 月 4 日 上午 11:34 
Now it works again! Thank you!
Shadow  [作者] 2014 年 11 月 3 日 下午 3:03 
Let's see if it works now...

Version 3 (Beta) Hotfix B:

- Tweaked savegame compatibility further.
M.Yank 2014 年 11 月 3 日 下午 1:59 
Muy bien, viva la patria jaja
csimmel 2014 年 11 月 3 日 下午 1:40 
Hi, my save game is not playable anymore after your Hotfix!
Shadow  [作者] 2014 年 11 月 3 日 上午 6:20 
@Exolesco: Tweaked that. Should work now.

Version 3 (Beta) Hotfix A:

- Fixed localisation article thing.
- Allows previous version savegames to be loaded.
Coco-Bear 2014 年 11 月 2 日 下午 1:20 
Your mod doesn't show up anymore since the update. I can't play my save now :/.
CesLucho 2014 年 11 月 1 日 下午 11:12 
Excelente mod!!
Sería posible ver también un mod referente a la Alianza del Pacífico? con México, Colombia y Perú como principales miembros.
Shadow  [作者] 2014 年 11 月 1 日 下午 6:54 
A second update is out!

Version 3 (Beta):

- Polished Valente's Civilopedia portrait.
- Added five excerpts for the loading screens.
Mieczyslaw 2014 年 10 月 31 日 下午 8:31 
Jajaja genial capo, por favor poneme a Nestor Ojo vizco K
Shadow  [作者] 2014 年 10 月 31 日 下午 5:19 
@EET: Uy, que bajón. Bueno, creo que ya están investigando el problema.

@Hakata: We might already be working on something like that. ;)
Esteban Ernesto Tercic 2014 年 10 月 31 日 下午 2:54 
¡buena idea! voy a esperar a suscribirme al mod que se fije con una actualizacion beyond earth ya que soy uno de tantos (aunque tengo un monitor de 60hz) que tiene el problema que no aparece la resolucion nativa (1920x1080) en el modo pantalla completa. saludos desde El Bolson, Rio Negro, "Patagonia Argentina" :sfsmile:
Hakala 2014 年 10 月 31 日 下午 12:08 
subbed
Hakala 2014 年 10 月 31 日 下午 12:07 
if you guys make more civs id love to see a sort of a Nordic Union or something like that mayby.
Shadow  [作者] 2014 年 10 月 31 日 下午 12:07 
A little trivia: the logo of the Nuevos Aires Coalition's is inspired by, and a stylized version of the old coat of arms of Buenos Aires [commons.wikimedia.org]
.
Angry Squid 2014 年 10 月 30 日 下午 6:18 
@Fault: It was only 600 years ago and northern Africa had the largest city in the world. Entire civilizations ebb and flow continually.
Shadow  [作者] 2014 年 10 月 30 日 下午 4:58 
Gracias a vos! Es complicado, pero tal vez en un futuro sea posible.
Gonzo 2014 年 10 月 30 日 下午 4:41 
Un trabajo genial, si pensas en agregar voces y animación 3d con gusto colaboraría con una donacion. Muchas gracias y saludos!
TPangolin  [作者] 2014 年 10 月 30 日 上午 1:05 
Lol.

>Complains about countries being powerful in 300 years in the future
>100 years ago, China was a mess and America was barely relevant
Shadow  [作者] 2014 年 10 月 29 日 下午 3:21 
If it breaks your "emmersion", then don't download this mod. End of story, and end of discussion.
Easily Entertained 2014 年 10 月 29 日 下午 2:41 
I'm not saying it isn't important to other people, but the fact that fuckign africa and these countries specifically made it to interplanetary colonization is emmersion breakingly unrealistic.
It's not going to happen as afformentioned coaltions/countries/bodies of people are entirely useless in current day and will never rise to world power.
Buntkreuz 2014 年 10 月 29 日 上午 8:41 
sure they are, but im not a modder so i dont know how hard. Just consider it as feedback, i would like this much more with 3D animation.

One other thing, is it possible to take the voices from the other AIs to lay over when doing trade and diplomacy even while it is 2D art? So you still have the 2D leaderscreen but when you are asking for a trade or stuff, they are answering with the voiceovers from the other, already existing, AIs. That would create a much better feeling than just having a silent picture.
Maybe this is already included in this mod?
Shadow  [作者] 2014 年 10 月 29 日 上午 8:36 
@Axios: Thank you, and I will. :)

@NemesisZidar: Perhaps in the future. They're substantially harder to make than 2D art.
Axios 2014 年 10 月 29 日 上午 8:16 
I don't really care how "important" they are. This faction looks cool and works well, that is what is important. Please keep up the good work!
Buntkreuz 2014 年 10 月 29 日 上午 8:00 
will there be 3d leaderscenes?
Shadow  [作者] 2014 年 10 月 29 日 上午 6:38 
Important enough for enough people, so here's the mod.