tModLoader

tModLoader

Multiplayer Cursors
38 条留言
healthylivin23 10 月 26 日 下午 5:30 
Does this mod support multiplayer?
sudoCompetence 8 月 16 日 上午 3:05 
they cursors still remain even when removed mods
Orifan1 8 月 8 日 上午 2:57 
what if someone's using a controller?
drakedeadwife 7 月 9 日 下午 2:57 
seeing a lot of ghost cursors (ones that belong to no one, hovering randomly across the world), cool mod but i might need to tweak around with the settings a bit before it works properly
Mini Zombie Hunter 6 月 7 日 下午 10:18 
what do you main other player's cursors?
Quinn the Quatt 2 月 18 日 下午 11:07 
Well that’s a waste of an opportunity
Snek  [作者] 2 月 17 日 上午 9:22 
@James-Fluffster All cursors are pointed the same direction.
Quinn the Quatt 2 月 14 日 上午 12:29 
are remote players' cursors flipped or are all cursors pointed the same direction?
Hydro 2 月 13 日 下午 10:28 
works great for me but my teammate can't see my cursor when he joins my world
Hazard 1 月 18 日 上午 7:56 
This mod has pontential.
KutikiPlayz 1 月 14 日 下午 2:42 
idk if anyone suggested this yet but it would be wonderful if the client lerped other people's mouse positions so they aren't so jittery
cuz you obviously can't send the mouse data every frame, and even if you did some people might run a higher framerate than others, so it'd still look jittery
so lerping between the current and previous positions would look a lot smoother
Mikel9199 2024 年 12 月 31 日 上午 11:14 
1000 cursors
S̷a̷n̶h̸o̷s̷ [SG:R] 2024 年 12 月 24 日 上午 12:26 
this mod gives my friend an remind of PPGT mod because of cursors
lechkingofdead 2024 年 11 月 12 日 下午 2:07 
now i coul point to something leading a derpy friend know were crap is nice.
WorsethanWorst 2024 年 11 月 3 日 上午 7:37 
oh god
that sounds horrible
but funny
.Axel. 2024 年 10 月 11 日 下午 9:54 
I can barely find my own cursor in boss fights, now I get to confuse mine and my friends cursor mid-boss too. 10/10 ripe for chaos.
Snek  [作者] 2024 年 10 月 2 日 下午 6:17 
@LevitatingGT I can try, but what is there to improve in the description? This mod does exactly what it says it does.
LevitatingGT 2024 年 10 月 1 日 上午 5:41 
could you please add demonstration images/videos to the workshop page? A better description would be nice too
Snek  [作者] 2024 年 9 月 11 日 上午 5:55 
@hokucide Can you check your client and server logs to see if any errors show up?
hokucide 2024 年 9 月 11 日 上午 1:54 
it dont workey for my group
Snek  [作者] 2024 年 8 月 31 日 上午 7:27 
?
Hazard 2024 年 8 月 31 日 上午 6:01 
Update the description.
Snek  [作者] 2024 年 8 月 28 日 上午 7:18 
Server-side.
starlight. 2024 年 8 月 28 日 上午 5:50 
is it client side or server side?
Snek  [作者] 2024 年 8 月 26 日 上午 11:22 
Version 1.1.2 has been released. Please see the Change Notes tab above for more details.
Snek  [作者] 2024 年 8 月 25 日 下午 12:39 
Version 1.1.1 has been released. Please see the Change Notes tab above for more details.
Snek  [作者] 2024 年 8 月 24 日 下午 2:28 
Most likely not.
Battle_Guy_648 2024 年 8 月 23 日 下午 8:57 
Does this work for the clicker class?
🎆​J I П • T Λ K Λ M Σ 2024 年 8 月 23 日 上午 11:10 
awesome idea. thanks for the mod
Snek  [作者] 2024 年 8 月 23 日 上午 9:09 
Version 1.1.0 has been released. Please see the Change Notes tab above for more details.
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@DultRultColin I never would have though UI scale would be an issue. It should be fixed now; thank you for the bug report!
DultRultColin 2024 年 8 月 22 日 下午 10:23 
When the UI scale is set above 100%, other player's cursors are off. It's like it has some sort of weird parallax to it.
Either way, I recommend you somehow try to fix this issue, since there are people who play without 100% UI scale (I use 125%)
Snek  [作者] 2024 年 8 月 22 日 下午 12:48 
@hokucide Can you check your client and server logs to see if any errors show up?
hokucide 2024 年 8 月 22 日 上午 11:28 
dont worky
MelonTheAnimator 2024 年 8 月 22 日 上午 7:32 
now i can see where my friend is pointing too!
76561198971052840 2024 年 8 月 21 日 上午 9:29 
:lario:
76561198971052840 2024 年 8 月 21 日 上午 9:29 
now you can see if someone has skill issue*
cat 2024 年 8 月 21 日 上午 5:24 
sick idea lol
unusualKlutz 2024 年 8 月 21 日 上午 1:54 
now you can see if someone isn't aiming at the boss