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报告翻译问题
And demoman
It's not a 'Skin Pack'.
These weapons are based off the weapons from Team Fortress 2. I see that you don't have the game, so if you want the game and want to be able to use these and many other SWEPs, you can get Team Fortress 2 here (yes the game is free).
...no?
This is a pack of melee weapons the Sniper actually has in-game. The Kirby pan is a re-skin.
Also, if there isn't a picture of it above, than then its not in the pack.
I already stated that this could lead to missing textures, plus I don't even know if I can get the shine to work (shiny gold) :c
Eh, I don't really have the time to. Plus I kind of want to keep this vanillia, meaning people who dont have the mod who join a server with the mod can see it. If I were to make a custom gold skin, it would be errors for people who dont have the mod.
There isn't an australium sniper melee weapon in Team Fortress 2, so it is not here. Sorry
I don't need to, I am already making all the c_model Team Fortress 2 sweps. But it will take awhile, I don't have any plans to work on them, I just do it when I am in the mood.
The viewmodels? Why do you ask?
Thanks, glad you like them
I am not sure what is up next, but it will most likely be a lot of melee weapons.
Probably.
Thanks, and don't worry. I have a TON of melee SWEPS that are in development.
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Also, I didn't answer because I usually just answer the latest comment before I go to check the rest of my mail. But no I didn't make the animations myself, just re-positioned the c_model of the knife from Counter-Strike: Source. Sorry for the confusion
Didn't reply because I already said everything I needed to. In my Pug Nation Army group, I said I am learning how to do custom animations, but it will be difficult because the program crashes my graphics driver, so I am waiting a week till I wipe my pc to use the program again. No need to get sassy.
Yeah, thanks for not answering my question.