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报告翻译问题
I'm working with Lukaru to tone down the difficulty of them. Please expect a possible patch by the end of the month!
Honestly, when I learnt she can use a lot more colours than the ones represented here in rivals, I couldn't help but wonder how she'd look in a game entirely centered around her... But it seems you're already making one, so I wish you luck with it! ^^
Also keep in mind that the Pastelle CPU is a cheeky lil goober that'll have impeccable timing with a lot of stuff. Last I checked the CPU loves used Yellow a lot for some reason lol
While I didn't play much of the new version I played a lot against its CPU because it's pretty good so I have some opinions on the character.
I think the move I have the most to say about is the Lightning trap. That move seems incredibly broken. It's one of the most annoying moves I have ever seen. It stay on the field for a good amount of time and doesn't have any downside for using it other than the moderate amount of lag for setting it up (it's also not a real problem since the trap is created even if the animation is not finished so the opponent will almost always get hit). It makes it really difficult for some characters to recover if the trap is just set on the ledge and just really annoying to approach if the just set on the stage.
The color mixing thing is very underwhelming and I had no idea what it did until I read this page.
My point is that both have incredible movesets and designs, Pastelle is my favorite, but they're both incredible (Also Sarolyn is broken).