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I love the ship, and played with it after I changed those two things!
The issue here is, that it is very heavy and uses the cpu to move that mass. So to reduce the cpu needs, you would need to reduce the weight, a lot, which is a hard thing to do in egs. Or strip the weapons, which renders it kinda pointless.
My question is: What should I remove? CPU and cores, I guess, but would I need to then remove to much else to make it feasible? Any thoughts?
@Xerkus: Against Legacy they should be pretty safe. Just try it, if you see them catching a lot of fire, move them.
Seeing how light missile launchers are buried in the armor behind them I am a bit worried that legacy will just be stripping those 4 expensive modulated lasers.
Other then that, you will also run into that issue if you are subscribed to too many workshop blueprints. the limit is somewhere around 200 iirc.
So I had a bit of a question for you. The Warlord currently sits at 1,416,000 CPU, but I know that 1,352,000 CPU is the max for CV's. As I am in the process of creating my own monster of a ship, how did you get that additional 64,000 CPU for the Warlord? I cant seem to find where you squeaked the extra numbers out. Thanks in advance!
@SnakeSolidNL: Thanks, eh thats a joke, ignore it.
However, the pool LCD says to drain the pool before combat, but I cannot locate the water block.
Where is it located ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3304974339