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Somehow invest the points that are above the limit. For example, I got another lifestyle perk in Stewardship through events, even though I had already unlocked them all. Since then, that annoying "1" has been there, telling me that I can still distribute points :D
@hrdote thank you for checking out the mod compatibility :)
@tony_sm About the thing Inouha posted, I would suggest replacing the bonus with the one used in the base game, it's more interesting anyway imo; should look something like this:
character_modifier = {
courtier_and_guest_opinion = 15
max_hostile_schemes_add = 1
}
@Inouha I'm ok with that. It works, when you become landed, now you will have a bonus ;) That would take some major rework to code perks for landless, and landed. I'm pretty sure the base game does not do this either.
Until then the best workaround I can think of is using the main v.1.3. version of Lifestyles Improved ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3085100161 ) and loading it above(^) AGOT while keeping tony_sm's mod disabled until he updates it.
What should happen is, AGOT will overwrite Architect and Administrator trees and maybe the Lifestyle traits as well. But all other parts of Lifestyles Improved should work.
I haven't tried this out myself so let me know if it works.
Yesterday I updated my mod for v.1.13.0.3. and Roads to Power which most likely broke this mod. Due to requests for v.1.12.5. I have created a reverted version of my mod(it's the same files as before the update). Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3340454210
Until A Game of Thrones is also updated for v.1.13., the reverted version should be used in the place of my Lifestyles Improved mod. The load order should remain the same as suggested by tony_sm:
Lifestyles Improved (for Lifestyles Improved For AGOT)
A Game Of Thrones
Lifestyles Improved For AGOT
I might do it on it's own at some point though