安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






being half as likely to break the weapon would help significantly with the Longevity of the weapon, and much more balanced than just straight infinite.
Love the mod by the way, Been using Vorpal weapons for years, with nothing new worth replacing it until now... if this still works in build 42, I doubt I'll ever switch back.
i gained one durability max on my Wood Axe but lost it apparently after reloading the savegame...
I've read that the mod is intended for multiplayer so don't know if u guys care about singleplayer, just reporting the bug.
2 - free first lets you have one free ascension right clicking any weapon if you dont already have a weapon as well as remove ascension and ascend another one too
3 - you can have infinite durability on the sandbox options, it was a recent update, by default its normal condition but the weapon can level up to gain more max condition not current condition